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© 2025 Daz Productions Inc. All Rights Reserved.
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This is pretty standard -- ever use Java or Firefox?
Does anyone know how to create a custom action? I want to create one for the Iray Optimized Genesis 2 Male MAT but contextual menu doesn't offer that choice.
Thanks in advance.
In the Content Library pane or in Smart Content?
Both, please.
I have that option in the context menu in the Content Library pane, but not in Smart Content. I've never done it from Smart Content, so I don't know if it's always been like that.
Thanks
Select the item you want and right-click.
you can categorise pose presets etc
they are all there but no link/thumbnail to click on
Holy cow. Can't you guys make this easy? I see these long lines of instructions, and I just want to uninstall the whole thing!
What long line of instructions?
Not sure ifI'm te only one hving this problem, but when restoring the content of the database with a backup created by 4.9, even though all my self-created category folders were created, but just a fragment of them were repopulated with the content sore in there.
Fortunately, I had done a backup with 4.8 just the day before, and restored that using 4.8. So, after resetting the database, it then restored all my categories properly.
By the way, restoring the database helps solving the "can't categorize" problem.
When will you fix your buggy IK???? So far, all I see in this upgrade is to make it easier for me to spend my money. It's very frustrating to make a small movement of a limb only to see the rest of the character moved too and have to re do it again.
Please give an example.
GET REAL! Just pin the translate and rotation of the feet after posing your character, then grab the hands with the mouse and move them. In most cases the feet will move despite pinning them. In any other 3d software, ik works as it should. In the examples below, I grabbed the right hand and translated it straight forward. The entire upper body follows before the arm straightens out. Right foot also moved up a little. If you tell me I have to pin the shoulders too then this IK doesn't work as it should. With the same setup in Blender, the upper body doesn't move until the arm is straight and the feet stay put until the leg has straightened out fully.
Also, why is the head tilting forward and the left hand moving forward as well?
That is not a small movement.
Maybe I am alone (or a minoity) on this but since I use both Mac and Windows version 4.9.0.61 (Release Candidate 2) > the MAC version is not a Release Candiate. The Transform tools are all broken/selection is broken > it makes this build practically unusable.
This should have been addressed more quickly because if you want feedback on the Mac side it's gotta work.
Anyone else unable to use the tools? Even the others like "Surface selection" tools do not work.
Also, why is the head tilting forward and the left hand moving forward as well?
What do you mean? The only thing that should move is the hand until the arm straightens out fully. even still the head and left arm started moving as soon as the right hand begain translating. So large move or small move. IT'S BROKEN! In this pose, the foot didn't move until I got to a certain point but again the leg should have straightened out fully before the pinned foot popped into the position on the second pic and yes i did say pop because there was nothing smooth about it.
+1
It's been broken a while and Daz seem to be happy with it. So not really a 4.9 issue.
I installed some Windows 10 updates the other day and now on launching the beta I get the following error:
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Configuration Error
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Configuration of the system has changed. To use content installed using Daz Connect, the content owner must re-authenticate.
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OK
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I have not installed anything using Daz Connect so I'm not sure why it is telling me about this.
Yah! I know it's been broken for a long time. I'm just pissed they didn't fix it in this update. If their broken IK was costing them money they'd fix it in a heartbeat. I just get so bent out of shape because they have no problem pumping out newer and better figures to keep us poring that money in but then again, if their fbx export worked and I could bring the character over to Blender with all the weight maps, rigging and materials, and I wouldn't be so concerned either. OH! is that broken too?...
I would expect that it's just a warning. After you hit okay, do you have any trouble using your content?
No issues I've noticed so far, but it looks like it pops up every time I launch DAZ Studio 4.9.
If you log into Daz Connect once (it will take a few minutes to update the metadata if you never have before) does the message still show up the next time you launch DS?
Well I found a "work Around" for my issue that is slightly less work than editing the database directly. Once I have completed the process of creating the meta data and I know that image is in the runtime/support folder with the correct file name, I can re-import the meta data that I just created and the entry is added to the database for me. Not really any less effort, but at least I don't have to open another program to get the problem solved. Still a few qwirks in this RC..., but overall I think it is getting closer, at least in Windows, I am sorry for the MAC users based on the posts I have today.
Yes, I keep getting that 'Configuration of system has changed' message every time I startup DS 4.9. after I boot up my PC. Even after I have logged on to the DAZ server previously, it still comes up the next time I start 4.9. Is this a bug or normal for DAZ Connect? Which ever, it is annoying. BTW, I am on Win7 64bit.
Bug...and this is still beta software, so bugs are to be expected.
Try running it as administrator.
Help!
Can anyone assist?
I have had a total (non-recoverable) date loss of both my DS 4.8 and DS 4.9 Instalations. DS 4.8 is not problem but having reinstalled Install Manager it still thinks I have DS 4.9 so it doesn't show in available downloads.
Any Ideas?
If it shows up on the Installed tab, uninstall it. It should then show up as an available download.