Can different parts a dress have normal vs no simulation?
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Can I make a mask that weights a dress for more or less movement during simulation?
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Can I make a mask that weights a dress for more or less movement during simulation?
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Comments
parts of a dress
You can add a dForce weightmap to the dress, and then with the weight paint brush add or subtract weight. If the dress default is fully dynamic, it will start red (100%).
Then by painting with <Alt> you can subtract untill it gets grey (0 %)
Thank you!
Sometimes I add material zones and resave the dress.