Service bell?

Likely there's already one buried in a neat environment pack somewhere, and the Daz search engine isn't coughing it up, but... anyone know where I can find a service bell? Like what you see on the front counter of places that you smack the little top plunger and it goes ding.

Comments

  • richardandtracyrichardandtracy Posts: 5,664
    edited May 16

    Service Bell obj file attached. You'll have to import into DS at 100% scale and add a brass/gold shader to the 'Brass' and 'Knob' surfaces. Also add a wood grain shader to the 'Wood' surface with a grain from left to right in the texture image.

    Details: 5436 Facets, 4783 Vertices, 4818 texture vertices, 3 surfaces, 1 group.

    Usage - Whatever. Just don't claim as your own work.

    Regards

    Richard

    zip
    zip
    Bell.zip
    158K
    Bell.jpg
    601 x 428 - 103K
    Post edited by richardandtracy on
  • NorthOf45NorthOf45 Posts: 5,485

    If you have either of these, there is a service bell as a separate prop.

    Desert Motel Office's is more retro-looking

    PW Mandrakia Island's has a more modern look.

  • SilverGirlSilverGirl Posts: 835

    richardandtracy said:

    Service Bell obj file attached. You'll have to import into DS at 100% scale and add a brass/gold shader to the 'Brass' and 'Knob' surfaces. Also add a wood grain shader to the 'Wood' surface with a grain from left to right in the texture image.

    Details: 5436 Facets, 4783 Vertices, 4818 texture vertices, 3 surfaces, 1 group.

    Usage - Whatever. Just don't claim as your own work.

    Regards

    Richard

    Oh my gosh, you are my hero! Thank you so much!! 

  • richardandtracyrichardandtracy Posts: 5,664

    Sorry I'm not at home at the moment, otherwise would have turned it into a full prop and used a freebie texture (PolyHaven.com or texturelib.com) for the wood.

    Regards

    Richard

  • SilverGirlSilverGirl Posts: 835

    richardandtracy said:

    Sorry I'm not at home at the moment, otherwise would have turned it into a full prop and used a freebie texture (PolyHaven.com or texturelib.com) for the wood.

    Regards

    Richard

    Oh no, don't apologize, this is wonderful. I have shaders I can use, no problem. 

    And thanks for the info on the free texture links too. :)

  • SilverGirlSilverGirl Posts: 835
    edited May 16

    It's so elegant!! Thank you!!

    (Shaders used from Bar Interior 2018. Please forgive funky reflections, I have the ceiling turned off while I'm kitbashing)

     

    00-temp render.jpg
    2048 x 2048 - 2M
    Post edited by SilverGirl on
  • richardandtracyrichardandtracy Posts: 5,664
    edited May 17

    Glad it works for you. Looks like you've done a pretty darned good job with it. I love the semi-gloss finish you've put on the wood, looks like a nice wax finish.

    Over the weekend, at some point, I'll see if I can upload it to Renderosity & the freestuff forum here as a full prop. I have a lot of work to do this weekend, but should get some time to have some fun.

    Regards,

    Richard.

    Post edited by richardandtracy on
  • ElorElor Posts: 1,473

    Nice bell, thank you yes

    SilverGirl said:

    (Shaders used from Bar Interior 2018. Please forgive funky reflections, I have the ceiling turned off while I'm kitbashing)

    If you don't already know about it, it's possible to hide something only from the viewport. With that something selected, go to Parameters > Display and set Visible in Viewport to Off.

  • SilverGirlSilverGirl Posts: 835

    Elor said:

    If you don't already know about it, it's possible to hide something only from the viewport. With that something selected, go to Parameters > Display and set Visible in Viewport to Off.

    Oh, actually I didn't! Good tip! Thank you!

  • richardandtracyrichardandtracy Posts: 5,664
    edited May 17

    I uploaded a little freebie on Rendo about an hour ago. The textures make it too big to upload it to the forum as a prop. Just got to wait for it to be approved. Anyway, the images associated are below:

    And who can't avoid dinging the bell just because it's there, regardless of how annoying it may be...?

    [Snigger]

    Regards,

    Richard

    Service Bell Promo.png
    800 x 800 - 809K
    Service Bell Thumb.jpg
    300 x 350 - 23K
    Post edited by richardandtracy on
  • SilverGirlSilverGirl Posts: 835

    Love it! And I'm sure many others will, too. You wouldn't think it would be such a hard thing to find, but often it seems like the common things really are.

  • richardandtracyrichardandtracy Posts: 5,664
    Agreed. I seem to specialise in that sort of model, too. A few fountain pens, a biro, pen torch.. and a few bridges thrown in amongst the poses. Shows desperate lack of imagination, I'm afraid. Regards, Richard.
  • richardandtracyrichardandtracy Posts: 5,664
    edited May 20

    Now available here: www.renderosity.com/freestuff/items/97683/service-bell (not linked as there may be adverts). Oh dear, less than 24hrs & 58 downloads, the oddest of things seem popular on occasions.

    Regards,

    Richard

    Post edited by richardandtracy on
  • memcneil70memcneil70 Posts: 4,112

    Richard, those little odd objects add life to a scene that a major set left out when the PA was exhausted by the overall effort. How many times have we walked into a room where person should be covering the welcome mat, and there is an empty counter/desk? In real life or digital we need that bell or pen. Especially when made with loving care.

    Mary

  • SilverGirlSilverGirl Posts: 835

    memcneil70 said:

    Richard, those little odd objects add life to a scene that a major set left out when the PA was exhausted by the overall effort. How many times have we walked into a room where person should be covering the welcome mat, and there is an empty counter/desk? In real life or digital we need that bell or pen. Especially when made with loving care.

    Mary

    Yup. My story very nearly opens with one of the main characters ringing a service bell. Thanks to you, a couple of best friends now get to meet.

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