How to render still image with no blurring texture effect ?
Cellulo
Posts: 60
Hi all, i want to render some objects with no blurring texture made by the photorealistic renderer, it is possible to render sharp still image like in the games of PS1, the default carrara render settings don't allow me to disable the texture blurring after the image rendering or i missed something in the settings, in fact i want the same realtime render texture effect (software) of carrara when viewing the object in the Assemble room with opengl disabled, maybe it's not possible in carrara.
Comments
What is the size of the texture in pixel? can you send screenshots
I have no screenshot to show but for the example, take the castle in building section of the browser objects menu, zoom in on the object toggle software mode, we can see the pixel texture.
My question, can i have the same render to have the pixel texture when launching a render with the photorealistic render mode ?
You don't have DOF enabled by any chance ?
that was my thought as well or texture on infinite plane without tiling (?)
no tiling
with tiling
Hi, this screenshot (assemble room software mode) show what i want with the renderer set to photorealistic but it seem it's impossible to reach the exact pixel effect without the blurring (texture blending ?) effect of the renderer.
I opened the castle, and baked out a tower texture.
This is what Carrara will render, I don't know if there is anyway the texture can be pixelated in Carrara, or if it needs to be done in your favourite graphics program then reloaded into the shaders.
If you don't have Inagoni's Baker it is available at https://github.com/Chaplier/inagoni/releases/tag/v1.0
have you tried adjusting settings in the interactive renderer settings?
So thats what that button does !!! All these years of using Carrara and I had never clicked on that one ....
ah, let me clear this up
you actually do want that pixelated effect in your render so you have a MineCraft effect in your rendered images?
if so, you can only pixelate all textures in Photoshop, save them to a new file and apply them to your models inside Carrara and render
ah, let me clear this up
you actually do want that pixelated effect in your render so you have a MineCraft effect in your rendered images?
if so, you can only pixelate all textures in Photoshop, save them to a new file and apply them to your models inside Carrara and render