How to make Clothes for Geograft

I made clothes for the extra limb and tried to keep it in Wearable presets.
When I load the file, the clothes are not put on the limb, but instead a copy of the Geograft is created but without the texture.
But when saving, I only selected the object without Geograft 
Can anyone explain what I'm doing wrong?

Comments

  • crosswindcrosswind Posts: 6,928
    edited July 3

    ...

    Post edited by crosswind on
  • zeni1agentzeni1agent Posts: 61
    edited June 26

    crosswind said:

    What did you select when saving Wearable Preset, the figure or the limb ? and I guess the clothing is parented to the limb. If so, parent it to the figure instead before saving Wearable Preset.

    I tried saving it by selecting different objects but nothing helped

    When I select a proxy, I simultaneously select the parent too

     

    Post edited by zeni1agent on
  • crosswindcrosswind Posts: 6,928
    edited July 3

    ...

    Post edited by crosswind on
  • Catherine3678abCatherine3678ab Posts: 8,336

    Maybe I'm remembering incorrectly, but isn't one supposed to save the prop(s) first, then save the wearable presets. [which tends to result in duplicate warnings until one does some house cleaning]

  • Richard HaseltineRichard Haseltine Posts: 100,784

    Catherine3678ab said:

    Maybe I'm remembering incorrectly, but isn't one supposed to save the prop(s) first, then save the wearable presets. [which tends to result in duplicate warnings until one does some house cleaning]

    Yes, on the save order - it shouldn't generate duplicate anythings, though.

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