pJCM Poses using 3Dcoat software
omni-moulage
Posts: 17
in New Users
Hello,
I recently purchased the “pJCM Poses - For Clothing Creators for Genesis 8” product library to better fit clothes in Daz3D.
Despite following the video tutorial, I’m encountering an issue and need assistance.
To better illustrate my problem, I’ve prepared a video demonstrating how I use the pJCM poses.
Could I be missing a step in my workflow?
https://drive.google.com/file/d/13B4tjJXG7OpunDKLlB1FPHaMe1Twqhcc/view?usp=drive_link
Comments
You should've updated the corrective morph: pJCMCollarUp_55_L on the shirt... rather than creating a new morph in Morph Loader Pro. Check the attached screenshot ~
- Show Hidden Properties in Parameters pane, select the shirt, you'll see the corrective morph.
- Click the Gear icon on the right of the corrective morph - Parameters Settings..., copy the morph name from Name: field.
- When export shirt from 3DCoat, save it as pJCMCollarUp_55_L.obj
- Import OBJ file with Morph Loader Pro...
Hi dear crosswind,
Thank you for your response.
Indeed, I hadn’t realized the importance of using the same name as the indicated preset.
I’ve corrected this and now I’m seeing results.
Unfortunately, I’m now facing a new problem: my clothing is literally exploding.
Could I be overlooking something else? I’ve made a video to show what I’ve done.
https://drive.google.com/file/d/1dIy40DUWCNhYLEMWTyOL3WRP9FHsJlvw/view?usp=drive_link
Thx
I found no issue with the mesh file you attached there was no problem either after I fixed some geometry in Blender and sent the morph back.
I know nothing about 3DCoat but it seems to me an issue of vertex order change. When you import / export OBJ in 3DCoat, is there any settings related to keeping vertex order ?
You need to import the mesh on Paint room
Selecting Lock Normals at import
Thank you all, your answers were very helpful.
Everything is working well now.
Have a wonderful day in this world :)
Glad to help.