Why the water is white?

https://www.daz3d.com/liquid-pack what i bought.

i applied the water shader to prop and rendered it. but it didn't work. i don't know why. help me.

 

 

스크린샷 2024-07-07 232425.png
1422 x 805 - 295K
스크린샷 2024-07-07 232742.png
398 x 939 - 255K
스크린샷 2024-07-07 232507.png
2044 x 1122 - 3M
Post edited by coolcool0131_eea6a807 on

Comments

  • LeanaLeana Posts: 11,685

    That product was released in 2014, before Iray was added in DS. The shader is likely a custom 3DL shader that Iray doesn't know how to "translate".

  • Olo_OrdinaireOlo_Ordinaire Posts: 742
    edited July 7

    You could try selecting the object in the scene pane, then, in the Surfaces panel, apply a different shader.

    If I encountered this item, I would start with one of the soapy water shaders in this product:  Iray Foam and Bubbles

     

    The shaders might work to make that sea foam look plausible.  I've used them a fair amount to depict sea foam or turbulent water.  Keep in mind that shaders are not the same as Materials.   You apply shaders in the Surfaces panel.  Good luck!

    Post edited by Olo_Ordinaire on
Sign In or Register to comment.