Quick question about Snowflake Queen for G9
SnowSultan
Posts: 3,595
in The Commons
https://www.daz3d.com/dforce-snowflake-queen-outfit-for-genesis-9
Can someone tell me if the raised details on this outfit (like the swirls on the corset or the leaf trim on the dress) are normal maps or are they actually part of the mesh? I'd like to retexture it for a less snow/nature-related theme, but I won't be able to if the details are modeled in. Thanks in advance.
Comments
Can't get to my system today, but I seem to recall those areas being smooth in an untextured view. If someone else hasn't answered by tomorrow I'll check and let you know as soon as I can.
It would require a lot of geometry to model it, so at least that area would not be able to dForce, as the dress in general is.
And such details scream for being made with normal maps.
That's true, you wouldn't get that sort of mesh detail outside of a million poly sculpt in Zbrush. I don't know why I didn't think of that. Thank you both very much.
I'm not thrilled about a clay render still having normal maps.
No, it disturbs what the actual mesh look like.
I would actually prefer to have an image showing the actual mesh. A few PAs do that, but only a few.
Can confirm the raised details are normal maps.
Thank you TesseractSpace. :)
Yes, I would likely buy more products if they showed examples of each included item, clay renders with and without normals, and most importantly, surfaces and geometry. All of those are far easier to make than artistic renders, so I don't really get why they're as rare as they are.