Shiny faces.

Hi there.  I picked Welda up some time ago,https://www.daz3d.com/sase-welda-for-topsy-8 ,  and love using this cutie for sci fi battle stuff, but each time I render, her face is quite glossy, though from the neck down, all is fine, no gloss.  I'm I forgetting to do something? surprise

 

Thanks.smiley

Comments

  • SofaCitizenSofaCitizen Posts: 1,889

    I don't think it's you - I've just loaded here up and OOTB her face is pretty shiny :/

  • crosswindcrosswind Posts: 6,969
    edited September 6

    Go to Surfaces pane, Ctrl + Select Face, Ears and Torso surfaces, locate the slot Specular Lobe 2 Roughness, increase the value to 0.40 or more... or just crank up the value in Dual Lobe Specular Ratio  to 0.9+... the bigger it is, the closer the roughness will be approching Lobe 1 Roughness. Also zero Glossy Layered Weight, useless....

    Then finetune them as needed ~~

    SNAG-2024-9-7-024.png
    2560 x 1392 - 2M
    Post edited by crosswind on
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