[Released] Bone Minion for HiveWire Horse Poses [Commercial]

RiverSoft ArtRiverSoft Art Posts: 6,572
edited September 21 in Daz PA Commercial Products

Quickly expand your library of poses for DAZ Horse 2, DAZ Horse 3, and LoREZ Horse 2! With Bone Minion, you can directly use poses for HiveWire Horse for other Horse figures. Your Bone Minion will do the hard work for you by acting as a bone "catcher" for a pose and then transferring (and converting if necessary) the pose to its parent DAZ Horse 2, DAZ Horse 3, or LoREZ Horse 2.* Simply load the Bone Minion on your DAZ Horse 2, DAZ Horse 3, or LoREZ Horse 2, select the Bone Minion, and start applying poses!

  • On the fly conversion of HiveWire Horse poses to DAZ Horse 2
  • On the fly conversion of HiveWire Horse poses to DAZ Horse 3
  • On the fly conversion of HiveWire Horse poses to LoREZ Horse 2
  • Works with HiveWire Horse full poses, partial poses*, hierarchical poses**, Horse and Rider hierarchical poses***, and even AniBlocks!
  • Automatically applies full poses when they are loaded*
  • Supports pose properties (using the Create Heavyweight Bone Minion script)

Note that converted poses (and especially props if they are hierarchical poses) may not be perfect and may require tweaking. Facial Bones (i.e., expressions) except for the eyes are not transferred.

* Any pose that sets the hip of the Bone Minion will be automatically converted on the fly and applied to the target figure. The Apply Changes script can be used to transfer any pose (including partial poses) on the Bone Minion to its target figure.

** Hierarchical poses with props require the props loaded on both the Bone Minion and the target figure. The prop will be properly rotated for the pose but may need to be manually translated to the correct location. DAZ Horse 3 has different bone names than other Horse figures. You will need to manually move the prop to the correct bone on the Target Figure.

*** For Horse and Rider Poses, you must have the correct figure Bone Minion product installed (i.e., if the hierarchical pose is for HiveWire Horse and Genesis 8 Female, you must have the HiveWire Horse Bone Minion and the Genesis 8 Female Bone Minion), the bone minions must set up as the hierarchical pose expects (e.g., if the Genesis 8 Female is supposed to be on the Hip bone of the HiveWire Horse, the Genesis 8 Female Bone Minion must be on the Hip bone of the HiveWire Horse Bone Minion), and the Target Figure of the Figure Bone Minion must be set to your Target Figure.

Tutorial

Horse and Rider Tutorial

Horse Skeleton Model in Main Promo is by Diego Luján García (Creative Commons Attribution) and is available at https://skfb.ly/6nYOS.  No changes were made.

 

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Post edited by RiverSoft Art on

Comments

  • CWRWCWRW Posts: 93

    Impressive!  I will be curious to see how all my HWH poses/pose packs work!

  • CWRW said:

    Impressive!  I will be curious to see how all my HWH poses/pose packs work!

    In general, pretty well.  Of course, the HWH has a lot more bones (twice the number of bones in the neck!) so it is not exact but BM will get you close and then you can tweak it.

  • And it is released!

  • CWRWCWRW Posts: 93

    Great! Yeah when we were developing "Harry" I picked on the guys to add more bones/use less JCMs etc as I felt the DH2 didn't have enough/too heavy on JCMs to do a lot of more realistic posing the way I like for my own art anyway:)

    Congrats on the release of the product!

  • CWRW said:

    Great! Yeah when we were developing "Harry" I picked on the guys to add more bones/use less JCMs etc as I felt the DH2 didn't have enough/too heavy on JCMs to do a lot of more realistic posing the way I like for my own art anyway:)

    Congrats on the release of the product!

    Thanks! smiley  Hopefully it helps your products.

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