create a static prop from rigged figure?

Can I convert a rigged figure into a static "unrigged" prop as if I were importing an OBJ without anything but mesh and material settings?
Im on 4.8.

with enormous scenes it's complicated to export a single (or multiple objects) as an obj without a lot of overhead, there was a script to do this but it constantly crashed when used on anything but a small scene. I need a way to quickly and efficiently export an articulated figured into a static prop if anyone has an ideas.

thanks.

 

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