Why the dforce of a plane behave like this?
James
Posts: 1,042
I have a plane as a blanket.
I added Dforce.
I rotate it to shift a bit.
But when I simulate, why it is instead of falling down, it fall to the lowest point, as if it slides.
Comments
How many divisions did you give the plane primitive ? If there's not enough divisions set for the mesh to well drape, you may see such issue like "sliding".
A good result of a draping blanket should come from setting enough divisions as well as the properties on its dynamic surface. (ss3)
1m2, 50subs
You may also want to check the Environment setting for Air Resistance in the Simulation pane.. It doesn't take much above the default value for a tilted plane to slide toward the lowest point during simulation.
I sometimes set Gravity to 2.0, the maximum value, when I want to simulate more quickly or force the object to conform better.
50 subs ? what do you mean by subs ? SubD? You couldn't get a 50 SubD... If it was 50 Divisions, it should be enough ~ Screenshots ?