Can't save morphs?

This showed up on the reddit feed.  Has anyone any input on this?
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Saving custom morphs in 4.22.1 Public Beta?

Help

I'm using the 4.22.1.224 beta. I created a clothing morph using ZBrush today. It must have been a while since the last time I did it, because I went to save it, only to find the Morph Asset(s)... menu item in Save As | Support Asset has been deprecated. And grayed out. I assume it's the Modifier Asset(s)... command that I want, but where does it go? I looked in the directory it defaulted to. And once I find it, how do I load it on another instance? I'd've thought that the old method would have been moved to the Deprecated menu, but no luck."

Comments

  • crosswindcrosswind Posts: 6,915

    There was no change in terms of functionality but just the label was changed to "Modifier Asset(s)..."  http://docs.daz3d.com/doku.php/public/software/dazstudio/4/change_log

    DAZ Studio : Incremented build number to 4.22.1.96


    ...

    • Added DzModifierSupportAssetFilter

      • Reflects handling a broader range of mesh modifiers than DzMorphSupportAssetFilter

    • Deprecated DzMorphSupportAssetFilter

      • Now inherits DzModifierSupportAssetFilter, which inherits DzAssetFileOutFilter, instead of inheriting DzAssetFileOutFilter directly, to preserve backward compatibility

      • Use DzModifierSupportAssetFilter instead

    • Added a “Modifier Asset(s)…” action (DzModifierAssetFilterAction)

      • Accessed via the File > Save As > Support Asset submenu

    • Disabled/Deprecated the “Morph Asset(s)…” action (DzMorphAssetFilterAction)

      • Located in the File > Save As > Support Asset submenu

  • If you see both labels it may be that you need to use Window>Workspace>Update and Merge menus, though I thought the save as sub-menu was genrated rather than stored explicitly.

  • Causam3DCausam3D Posts: 212

    Thanks guys, I'll pass that along if someone else hasn't already done so.

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