[Released] Hat Check for Genesis 9 [Commercial]

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Comments

  • RiverSoft ArtRiverSoft Art Posts: 6,621

    DoctorJellybean said:

    RiverSoft Art said:

    FenixPhoenix said:

    Oso3D said:

    I assume this is for geometry-based hair, or does it also work with dforce hair?

    (I mean, I'm going to buy it regardless, but curious...)

    In the video he mentioned it worked with dforce hair too. I am really excited about this too!

    Thanks Oso3D and FenixPhoenix!  The Works with dForce promo is using the https://www.daz3d.com/dforce-fe-elegant-wave-long-hair-for-genesis-9 which is a dForce strand-based hair.  I was kind of surprised myself that it works with them too but I guess everything is geometry by the time the string sees them.

    Just to confirm before I get my card out, it does work with (dForce) Strand-based hair?

    No one else?  I confirm what I said above.  It seems to work.

  • willowfanwillowfan Posts: 240

    Great product in the main. I've found that it (a) does not like ears if the hat sits too close to them (like a baseball cap) and (b) doesn't look good if the hair has a lot of volume (away from the head), producing an unnaturally sharp cutoff where the feathering morph ends.

    However I can confirm that it does indeed work with dforce strand based hair (see pic).

     

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  • DoctorJellybeanDoctorJellybean Posts: 8,594

    willowfan said:

    Great product in the main. I've found that it (a) does not like ears if the hat sits too close to them (like a baseball cap) and (b) doesn't look good if the hair has a lot of volume (away from the head), producing an unnaturally sharp cutoff where the feathering morph ends.

    However I can confirm that it does indeed work with dforce strand based hair (see pic).

    Thanks for the confirmation. I'll get and try it out.

  • RiverSoft ArtRiverSoft Art Posts: 6,621
    edited January 9

    willowfan said:

    Great product in the main. I've found that it (a) does not like ears if the hat sits too close to them (like a baseball cap) and (b) doesn't look good if the hair has a lot of volume (away from the head), producing an unnaturally sharp cutoff where the feathering morph ends.

    However I can confirm that it does indeed work with dforce strand based hair (see pic).

    Thanks for the independent confirmation @willowfan

    BTW, have you tried extending the feathering distance for the high volume hairs?

     

    Post edited by RiverSoft Art on
  • DoctorJellybeanDoctorJellybean Posts: 8,594

    Ok, I've purchased it.

    I was hoping that the manual would explain the differences between and usage scenarios for the 3 Volume types (Cube, Elipsoid and Cylinder), e.g. when to use what Volume type.

  • RiverSoft ArtRiverSoft Art Posts: 6,621

    DoctorJellybean said:

    Ok, I've purchased it.

    Thanks for the support.

    I was hoping that the manual would explain the differences between and usage scenarios for the 3 Volume types (Cube, Elipsoid and Cylinder), e.g. when to use what Volume type.

    There are no real guidelines on the effects volumes.  Use the volume that works best for catching all the hair that you want to affect.   

  • willowfanwillowfan Posts: 240

    RiverSoft Art said:

    willowfan said:

    Great product in the main. I've found that it (a) does not like ears if the hat sits too close to them (like a baseball cap) and (b) doesn't look good if the hair has a lot of volume (away from the head), producing an unnaturally sharp cutoff where the feathering morph ends.

    However I can confirm that it does indeed work with dforce strand based hair (see pic).

    Thanks for the independent confirmation @willowfan

    BTW, have you tried extending the feathering distance for the high volume hairs?

    I believe an apology is in order. Tried again with the same hat and hair as was giving me problems yesterday and it looks fine. Below is with feathering at 10.

    I must have been doing something wrong as I was getting a sharp cutoff with a noticable angle change even at 10.

    Congratulations on a great product.

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  • RiverSoft ArtRiverSoft Art Posts: 6,621

    willowfan said:

    RiverSoft Art said:

    willowfan said:

    Great product in the main. I've found that it (a) does not like ears if the hat sits too close to them (like a baseball cap) and (b) doesn't look good if the hair has a lot of volume (away from the head), producing an unnaturally sharp cutoff where the feathering morph ends.

    However I can confirm that it does indeed work with dforce strand based hair (see pic).

    Thanks for the independent confirmation @willowfan

    BTW, have you tried extending the feathering distance for the high volume hairs?

    I believe an apology is in order. Tried again with the same hat and hair as was giving me problems yesterday and it looks fine. Below is with feathering at 10.

    I must have been doing something wrong as I was getting a sharp cutoff with a noticable angle change even at 10.

    Congratulations on a great product.

    Not sure why it would have changed so much, but I am really happy you like the product.

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