Problems with Reality4.2
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I've just downloaded Reality4.2 for Daz Studio 4.9 (Win10 64bit). Reality render settings open without problems and I can adjust everything. But when I click the "render frame" button, only the textures are exported but the Luxrender doesn't open at all. If I try to open Luxrender on its own from it's folder, it complain about opencl.dll missing. Apparently my Gforce GT8800 graphics card doesn't support this open cl feature but to my understanding Reality is supposed to work without it. Any help?
Comments
Click on the 'Scene Configuration' option under the Render tab and make sure you do not have any of the OpenCL related options selected.
If they're getting the missing OpenCL.dll error when manually starting Luxrender, that won't help as I had the same issue and even using the non-accelerated CPU option wouldn't work. The only work around I found was replacing the bundled version of Luxrender with the non-OpenCL version from the luxrender site.
Thanks for your help, but it still doesn't work. I found out that I actually had the opencl.dll file in the win64 folder but lux was looking from win32 for some reason.
I did install the non CL 64 bit version, but still from reality only the texture export works and the renderer doesn't open. If I try to run it alon, I get an error that says:
The application was unable to start correctly (0xc000007b).
I would suggest going over to the official Reality forum on RDNA, and asking there.
Reality installs (and ONLY looks for) it's own version of LuxRender in it's own specific location. If you over-write that version of LuxRender you may get somewhere.
Thanks Simon, here we go!
In the Reality interface there's a place that determines the luxrender location. I actually copied the files that Lux had created to the Reality folder before I noticed I could have also changed the path in Reality. Nevertheless, it works now! And it seems to be faster than Iray, great.
Once I'm here, another quick qustion. Why doesn't the content search find all files, at least it doesn't find lights. I had lots of difficulties finding for example the Cloud Nine collection manually, because search didn't recognize it. Or is it possible to migrate the old content database from Win7 32bit to Win10 64bit? I didn't have any luck with that, even after I copied the databise file into the folder where DS wanted it.
Good to know you've got it going!
For the content ... sounds like a migration between hardware platforms .... there's a 'Support' directory that contains a shed-load of .dsx files which DS will read to populate the database, allowing search to work. If you have not already copied those you'd need to do so, then maybe a nudge to the CMS to rebuild the metadata?