Please help me!! How to set UV in the UV_St DSF file in Unity
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"uv_set_library" : [
{
"id" : "Base Female",
"name" : "Base Female",
"label" : "Base Female",
"vertex_count" : 21556,
"uvs" : {
"count" : 23223,
"values" : [
[ 0.569236, 0.550367 ],
[ 0.567632, 0.552205 ],
....
"polygon_vertex_indices" : [
[ 454, 24, 21569 ],
[ 18739, 24, 21569 ],
[ 14679, 70, 22667 ],
....
How to use the data in "polygonurtex_indice", where the UV points on the edges are always misaligned
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企业微信截图_20241111150441.jpg
800 x 796 - 239K
Comments
Try exporting a different character - I've never seen seam issues like that ? You shouldn't have to mess around with editting the uv co-ords.