Got a warning No Object to Simulate, but there are
James
Posts: 1,042
Got a warning No Object to Simulate, but there are.
Why it keeps throwing it to me.
My cloth is dforce and visible in simulation.
The body also visible in simulation.
Then there should be objects to simulate.
Post edited by James on
Comments
Which option are you using - Simulate, or Simulate Selected? What is selected? Is this content that was suplied setup for dforce or content to which you have applied the modifier yourself?
I've tested with simulate in simulation pane
and also Simulate Selected in dforce Companion pane
The selected content/object is my own created dforce cloth (applied the modifier myself)) that always work in a new scene, but not working in other scene I created.
Anw, I've solved the problem by just deleting the cloth and place a new one.
Weird.
It is possible you applied the static rather than dynamic surface option to the clothing.