Daz Studio BETA - version 4.23.1.27!

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  • Richard HaseltineRichard Haseltine Posts: 102,168

    Dolce Saito said:

    Is it reported somewhere or am I the only one with undo stack issues? The undo stack looses track on what is happening in the scene frequently. I don't know if these are repeatable or just happening randomly, but with a long timeline, I created a key somewhere, then mistakenly moved a camera on another frame, hit ctrl+z, then the key was deleted instead of latest camera movement. The put it in simple terms; there was no "camera movement" in the undo stack. Just an example. But all undo stack had was the created key. All limb movements, all camera movements, character poses are lost in the undo stack. Good that I saved the scene prior.

    Camera or view? By design the Perspective (and other) view is not tracked for undo - and is not remembered between sessions.

  • HamEinarHamEinar Posts: 113

    Richard Haseltine said:

    Camera or view? By design the Perspective (and other) view is not tracked for undo - and is not remembered between sessions.

    FYI Perspective view does track undo when using a SpaceMouse

  • Richard HaseltineRichard Haseltine Posts: 102,168

    HamEinar said:

    Richard Haseltine said:

    Camera or view? By design the Perspective (and other) view is not tracked for undo - and is not remembered between sessions.

    FYI Perspective view does track undo when using a SpaceMouse

    That is strange - the views are meant not to track, so that you can use them to move around the item you are working on and not have to undo a whoile lot of view changes if you want to undo the last change made to the current object being edited.

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