Lengthen Pant Legs of Jeans
n.aspros123
Posts: 203
Haven't used Hexagon much but was wondering if it could be used to lengthen the pant length of some jeans?
Is the character exported to Hexagon in A-pose or in a pose like below?
Is anything else need for transferring and receiving?
I understand that Hexagon make a morph slider in Daz to adjust the parameter, is that correct?
Screenshot_20241222_115044_Gallery.jpg
1200 x 1085 - 346K
Post edited by n.aspros123 on
Comments
No adjustment morph on the jeans ? If so.... I remember you have Mesh Grabber 3.0 correct ? You can easily fix it in DS:
1) Alt Shift + G to activate Geometry Editor, with Polygon Selection Type + Marquee Selection Mode, select the lower part of the jeans (ss1).
2) Alt Shift +E to activate Mesh Graber, drag and push until you're satisfied with the result (ss2). The trick is while dragging and pushing, shrink the polygon selection by pressing Ctrl + - (minus on num pad) and Ctrl + Mid-Mouse button to shrink the mesh grabber gizmo... to assure the mesh looks good, i.e. stretching no more no less..
Better do it when the figure is in A-pose... then if the jeans are fully symmetrical, you can tweak both sides at the same time (ss1 ~ 2.)
I don't know Hexagon but just use Blender. It's also very easy to adjust the length in Blender by using Grab brush + Symmetry. Then import as an adjustment morph. (ss 3 ~ 6)
@crosswind Does the character and jeans need to be exported to Blender from Daz?
Last time I had troubles exporting from Blender and importing to Daz. The clothes went haywire.
https://www.daz3d.com/forums/discussion/695911/clothing-morph-applies-weirdly-after-importing-from-blender-straps-look-weird-too#latest
If you want to make it with Blender, yes, you need to export them both.
As for the export / import settings, I gave the correct ones in the above thread. If you still cannot make it, check this video: https://mega.nz/file/qeg10B5S#YYCh1mmeKcvL4IprIt0UJAP6eJsOZUIm4MRgaw0zU2M
How is the Symmetry function used in conjunction with the Grab tool in Blender? @crosswind
Check the above video... starting from 1:15 ~~
@crosswind Check your gmail please.
@crosswind
After making the adjustments and morph slider.
What do I save the jeans as for future use?
as a woman those pants would never be on me either they fit or my body is wrong sorry
Wearable Presets ...
Thanks for your replies.
I used @crosswind suggestion and instructions and used Mesh Grabber with the first jeans. I lengthened the pant legs of the jeans. I also made a morph adjustment. I also fixed some poke through by dragging pulling the jeans out to cover the skin. See attached pics. Thank you.