How to set up hair and materials

So I have some downloaded hair and materials.

 

I can't, for the life of me, figure out how to set up smart content. I have the Hair recognized as hair, I've declared it in the database. So that's set. I have the hair showing Compatible with what I declared the hair as... when I select the hair, nothing shows in Smart Content. Instead, I see EVERY MATERIAL.

So. Um. Help?

(Trying to do this after discovering I totally forgot about some downloaded stuff because, of course, it has no smart content and doesn't show up in searches)

 

Comments

  • kitakoredazkitakoredaz Posts: 3,526

    Have you set scene ID for the hair?  (subset, or character or wealable, I do not know)

    if you forget it,, you may need it . (you can set scene ID for the hair,,  after you set meta-data for items, then compatiblity work for the hair)

    load the hair by hair.duf (or cr2 etc)  then, set scene ID from top menu>edit>figure>scene identification.

    then input compatiblity base again.

     

    then if you see all Material when you select the hair,, it means, you do not check Filter by context.

    then Actually I needed this check box on and off twice to it change sort status, in surface tab,,, 

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