Posing Geograft?
scuttlebuns
Posts: 18
I am using Diffeomorphic to import to Blender and none of the geograft has bones or possibility. When I chose not to merge geografts, it did not merge to the mesh but still had no possibility. Is there any tutorial I can follow to import poseable geografts? Also, is there an option to choose specific morphs to export?
Comments
Most geografts are imported and work fine, unless there's a specific example. You can use easy import with "merge geografts". The geograft bones are in the "custom" bone collection that's hidden by default.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Import/Easy Import DAZ
Okay, I'll look into your suggestion. It's an anatomical geografts, female and male.
I'm a hobbyist 3D artist, and although I have been playing with Daz on and off, I didn't look into it much because rendering anything on my 6GB VRAM is a pain. I got a gig to do a medical video recently and to my surprise daz has lot of 3rd party vendors doing very detailed and complex anatomical elements. Though I do realize it was probably not made with medical videos in mind, this would be a huge help for me. I am not looking forward to the prospect of custom modeling stuff.