I'm having trouble using Dforce.

I am testing a costume using dforce.

When I used dforce, it exploded like in the image.

asdsadasdsadsada.png
895 x 1152 - 323K
asdfsadfsfdfgb.png
1279 x 1176 - 481K

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,965

    Something you made yourself, a model from a thrid party not biulled as dForce, or a mdoel distributed as dForce ready? A wireframe view would be helpful.

  • felisfelis Posts: 4,574

    If the outfit is made for dForce, try to set default pose at frame 0 and your pose at frame 20, and set simulation to animated timeline.

    Then along the timeline you might be able to see where the problem is, and make a correction.

  • crosswindcrosswind Posts: 7,651

    If you made these clothing with Marvelous Designer, also check the mesh density. Denser mesh with collision, especially while colliding with other closer geometry on those RFNs, it might bring you unexpected explosion.

    If that's the case, better tweak / optimize particle distance in MD ~

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