Help with Classic Fur Cape for Genesis 8

ObsiObsi Posts: 6

Can someone help me with the fur, click everything and nothings happening aside from the color 
Product: https://www.daz3d.com/dforce-classic-fur-cape-for-genesis-8

Screenshot 2025-01-12 025452.png
431 x 780 - 349K
Screenshot 2025-01-12 025443.png
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Post edited by Obsi on

Comments

  • felisfelis Posts: 4,574

    Not certain what you expects to see.

    Have you tried an actual render?

    SBH will only show in viewport very limited.

  • ObsiObsi Posts: 6

    felis said:

    Not certain what you expects to see.

    Have you tried an actual render?

    SBH will only show in viewport very limited.

     

    yeah i did try, the result is the same with the first image

    Screenshot 2025-01-12 025443.png
    362 x 757 - 344K
    Screenshot 2025-01-12 025452.png
    431 x 780 - 349K
  • felisfelis Posts: 4,574

    The first image look like Iray preview. Only the guide hairs will show up in that, unless you change it to show preview hairs.

  • crosswindcrosswind Posts: 7,651

    Because no PR hair is generated... You either go for Rendering the scene, or if you want to NVIDIA Iray preview the color change in Viewport, select the strand-based hair nodes, turn on Preview PR Hairs.

    SNAG-2025-1-12-015.png
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