How can I export a morph from Daz Studio?

How can I export a G3M morph as a fbx file?

Comments

  • crosswindcrosswind Posts: 7,651

    For what purpose ?  Normally we export Genesis figure to FBX format with included morphs defined in Export Rules. Is it that you want ?

  • scar_handscar_hand Posts: 127
    To import it into Unreal Engine 5.5, for it can be used as a Morph Target for the Genesis 3 Male skeletal mesh figure that I put in UE5.5 with the Daz to Unreal plug-in.
  • crosswindcrosswind Posts: 7,651

    If so, you can use Daz to Unreal bridge, choose the morphs you want to export in the bridge UI.

  • scar_handscar_hand Posts: 127
    edited January 15

    Unreal Engine 5's window for viewing a skeletal mesh has a button for importing a morph target as an fbx file.

    With the Daz to Unreal plugin, I was able to transfer a G3M figure with morphs and the plugin's subdivision level for the figure set to 2. I tried doing that again with the same G3M figure with the plugin's subdivision level for the figure set to 3, but Daz Studio crashed. However, I was able to transfer that same G3M figure with subdivision level 3 and no morphs included.

    Daz Studio's Daz to Unreal plugin can export a skeletal mesh with morphs. But, I want to export just the morphs as fbx files. For, I can then import those fbx files as morph targets into the G3M figure with subdivision level 3 that I had already imported into Unreal Engine 5.

    So, how can I use Daz Studio to export an fbx file of a morph?

    Post edited by scar_hand on
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