I've been using Daz Studio for 5 years but still i have "render issues" can you please help me?

Hey, i'm using Daz Studio about 5 years i was had a low level computer back then and i was doing little simple renders but now i have a strong computer;

MOTHERBOARD : Asus Prime B450M-K II AMD
CPU : AMD Ryzen 5 5600
GPU : NVIDIA GeForce RTX 4060
RAM : T-Force Vulcan Z Red 2x16GB

and now when i'm trying to render a scene it's going so slow and noisy (i had a full house with 3 character in my scene)
there's my render settings;

image image

*when i'm trying to render only with GPU it's giving me a black screen render, i open "Hardware-Accelerated GPU Scheduling" and it's still not rendering
also i do OC to CPU (not GPU) and again not rendering when i'm trying to render only with GPU

***only solution is using both (GPU-CPU) for render but still "so slow and noisy"

i'm reading and applying others solutions from this forum but it's not help

so if you read this can you please tell me what should i do?

rendersettings1.PNG
252 x 425 - 22K
rendersettings2.PNG
249 x 429 - 21K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,162

    32 GB is not that much system RAM - the gernal advice is that to take full advantage of a GPU you need two to three times as much memory as it has, so 32GB would be the minimum. Of course that doesn't stop i from working, just means that system RAM may be a bottlenecck before GPU RAM. Three characters, presumably plus clothes and hair, plus a set is quite a lot - especially if you are not reducing map sizes to suit the render (e.g. using Scene Optimiser or manually editing and aplying through the Surfaces pane). Which driver are you using, and exactly which version of Daz Studio?

  • Richard Haseltine said:

    32 GB is not that much system RAM - the gernal advice is that to take full advantage of a GPU you need two to three times as much memory as it has, so 32GB would be the minimum. Of course that doesn't stop i from working, just means that system RAM may be a bottlenecck before GPU RAM. Three characters, presumably plus clothes and hair, plus a set is quite a lot - especially if you are not reducing map sizes to suit the render (e.g. using Scene Optimiser or manually editing and aplying through the Surfaces pane). Which driver are you using, and exactly which version of Daz Studio?

    yes i have clothes,hairs,furnitures (etc.) in my scene and the scene is using 27GB RAM while rendering so idk it's enough or not, it's not even on the edge but still don't know

    also i'm trying to using "Scene Optimiser" but it takes so long to complete and i stopped idk if it will work or not i didn't even try yet

    my DAZ Studio version is 4.23.01
    and i'm using NVIDIA Studio Software (not Game Ready) and version is 566.36

  • Richard HaseltineRichard Haseltine Posts: 102,162

    I would think that is almost certainbly running out of GPU memory. Chek the log file (Help>Troubleshooting>View Log File).

  • Richard Haseltine said:

    I would think that is almost certainbly running out of GPU memory. Chek the log file (Help>Troubleshooting>View Log File).

    i can say that without checking the log file because i'm tracking CPU-GPU-RAM on task manager while rendering so yes GPU Memory is running out and i have 8 GB GPU Memory if it's enough?...

    also i don't know about reading log file if you want to see i can share with

    so what should i do; any recommendations?

    you know the issue...it's seems my system is not enough for that big scenes???

  • Richard HaseltineRichard Haseltine Posts: 102,162

    No, 8GB is very limiting - sorry, I saw the 4060 in your list and assumed it was the 16GB version.

  • Richard Haseltine said:

    No, 8GB is very limiting - sorry, I saw the 4060 in your list and assumed it was the 16GB version.

    i saw a thread on this forum and someone has same problem as me even they have 16GB GPU Memory and he has still render problems...Daz Studio want so much maybe using GPU Bridges is a solution but not for me i can't afford that...

    so moral of the story...what you recommend to me? what should i do?

  • Richard HaseltineRichard Haseltine Posts: 102,162

    Increase the time limit in Render Settings 9it's in seconds) and leave it working on CPU.

  • okay i will try and i hope it works thanks for your help
  • My memory "running out" issue solved but still my renders are noisy especially if the character far away from the camera...characters face is not even visible if they far away from camera because of noises and grinds...

    All my render settings are at maximum and i let the rendering 15 munites or more and iteration go up around 5000+ and still noisy and bad renders...

    when i open "post denoiser" noises are gone but this time image quality getting bad...

    please help me!!! @everyone

  • Richard HaseltineRichard Haseltine Posts: 102,162

    If the figure ius far from the camera then presumabnly it is also a small part of the render - are there are other elements around it or is it in a void? If it is far from the camera theer may also be floating point precision issues, meaning the renderer can't properly separate the physical (mesh) details. Fifteen minutes is not that long for anything that is at all demanding, and the denoiser is not usually an instant fix - it still needs some of time/samples to do its job properly.

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