Diffeo MHX - no rotation limits?
DrGonzo62
Posts: 268
Hi,
I've searched for this topic, but couldn't find an answer;
When I add an MHX rig to a DAZ character with functional rotation limits, the IK handles don't seem to be constraint.
Limits is checked in MHX / IK and Limits and I tried clicking on Enforce Limits as well, but that didn't seem to do anything either.
Is there something I'm missing here?
Thanks!
MHX 1.jpg
487 x 388 - 24K
Post edited by DrGonzo62 on
Comments
IK handles don't have limits, you just have to take care of the pose yourself. One could limit the FK bones to don't follow the handles but that wouldn't be good for animation.
Got it, thanks Padone!