Rendering a lying-down character with long hair spreading?

dan_thomasdan_thomas Posts: 94
edited February 8 in Daz Studio Discussion

I want to render long hair spreading of a lying-down character on the floor in all direction. something like https://www.shutterstock.com/image-photo/portrait-young-beautiful-brunette-woman-260nw-335395454.jpg. I've seen a couple of posts on this topic and most advices were using Linday's dforce hairs. 

But in my tests, it didn't turn out well like this https://gcdn.daz3d.com/p/72921/i/ng-build-your-own-lying-down-poses-for-genesis-8-female-00-main-daz3d.jpg

Is this as good as I can get with DAZ studio? Or is there any other tricks to get better?

Thanks

Post edited by dan_thomas on

Comments

  • crosswindcrosswind Posts: 8,024
    edited February 9

    Yes, because Linday's hairs were made with tubes as well as have a proper initial shape that can have better draping and collision result in simulation. (ss1)

    To make the similar effect like the one you linked in the 1st screenshot, the way could be pretty straight-foward: just simulate with a Timeline and set Gravity as a minus value so as to make the hairlines float, and better tweak the figure and collider postions at keyframes necessarily.

    I used https://www.daz3d.com/dforce-classic-blowout-hair-for-genesis-8-and-81-females as the example. (ss2)

    SNAG-2025-2-9-011.png
    2560 x 1392 - 771K
    SNAG-2025-2-9-010.png
    2560 x 1392 - 708K
    Post edited by crosswind on
  • crosswind said:

    Yes, because Linday's hairs were made with tubes as well as have a proper initial shape that can have better draping and collision result in simulation. (ss1)

    To make the similar effect like the one you linked in the 1st screenshot, the way could be pretty straight-foward: just simulate with a Timeline and set Gravity as a minus value so as to make the hairlines float, and better tweak the figure and collider postions at keyframes necessarily.

    I used https://www.daz3d.com/dforce-classic-blowout-hair-for-genesis-8-and-81-females as the example. (ss2)

    Wow, I've googled about this for a while but you are the first one who achieved this realistically. Thanks a lot for your patient and detailed explanations!

  • crosswindcrosswind Posts: 8,024

    No problem !

Sign In or Register to comment.