Rendering a lying-down character with long hair spreading?
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I want to render long hair spreading of a lying-down character on the floor in all direction. something like https://www.shutterstock.com/image-photo/portrait-young-beautiful-brunette-woman-260nw-335395454.jpg. I've seen a couple of posts on this topic and most advices were using Linday's dforce hairs.
But in my tests, it didn't turn out well like this https://gcdn.daz3d.com/p/72921/i/ng-build-your-own-lying-down-poses-for-genesis-8-female-00-main-daz3d.jpg
Is this as good as I can get with DAZ studio? Or is there any other tricks to get better?
Thanks
Post edited by dan_thomas on
Comments
Yes, because Linday's hairs were made with tubes as well as have a proper initial shape that can have better draping and collision result in simulation. (ss1)
To make the similar effect like the one you linked in the 1st screenshot, the way could be pretty straight-foward: just simulate with a Timeline and set Gravity as a minus value so as to make the hairlines float, and better tweak the figure and collider postions at keyframes necessarily.
I used https://www.daz3d.com/dforce-classic-blowout-hair-for-genesis-8-and-81-females as the example. (ss2)
Wow, I've googled about this for a while but you are the first one who achieved this realistically. Thanks a lot for your patient and detailed explanations!
No problem !