Daz Renders used in World Anvil--Licensing Requirement?
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Not sure how many here are familiar with World Anvil. I found one thread related to getting opinions on it.
It is basically a world design tool and hosting website which authors and gamers can use to create and house their worlds for their gamers and readers to access. It is not interactive other then to view images, read text and follow links to other attached images and texts. I am not sure yet if it can house animations of any kind though that would be nice to introduce a character to a reader whose hair and clothing moves with a wind for example.
It can be monitized but my project will not be. It is for fun and use as a TTRPG tool.
I want to ensure that using items from the DAZ store, as is or altered by me, to generate renders/images which I upload to include in my World Anvil project does not require licensing of some type.
I read through the DAZ licensing which I only partly got my head wrapped around. Just want to make sure I comply with whatever requirements I need to.
If anyone has other knowledge to share I would appreciate it.
Thanks,
DJ
Comments
Stills or animation are covered by the regular license, meaning it's not a violation of eula to use them in what ever way you choose.
When you need the interactive license is if you're going to include unrendered textures or meshes.
Don't know much about world anvil, i'm old school dm, so i just use pen and paper. lol
Thanks for the quick response. That was my understanding as well, but wanted to check in before I got to far down this path.
Sincerely,
DJ