Save "pose" of sub-item toggling visibility of prop/environment

Sorry, I don't know the correct terminology.  I have Dungeon Construction Set Pro, it's a Poser item.  They have pose pz2 files to save presets of item visibility.

If you look at my screenshot, you can see some items/(bones?) are toggled visible, some not.  This is very handy with this set, you can quickly set the block as you want it.  It's like a dungeon lego set.  Can I save selected item's visibility setting to single-click?

 

Dungeon Construction.JPG
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Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited February 2016

    It seems a kind of rigged props ,, (each parts mesh assgined with nodes)

    then I  beleive, you can use property preset (duf).

     

    select the "Figure" ,, then go to top menu >save as "properties preset"

    then go to "other" pane,, must check on "include Other settings in preset"

    then check each node >Display visible section, as you need.

     

    or Deprecated> pose preset(ds) may can save each child nodes visiblity too.

    (of course you may need , only check on "visiblity" of nodes which you want to set.

     

    if you do not need preset,,, I may prefer save it as scene subset with keep each node visiblity,,,

    (many scene set are offered as not rigged prop,, but props (hieralchys),, then I can not use property preset,,,to save each obj visiblity at once, like that,,,,  such  scene set offered as rigged type props  is useful,, I feel)

    Post edited by kitakoredaz on
  • GatorGator Posts: 1,307

    Excellent, that was it!

    Yeah, saving each as a scene subset is an option, but I like this.  It really allows you to piece your dungeon together and change the doors and floors easily on the fly.  Thank you!  laugh

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