Save "pose" of sub-item toggling visibility of prop/environment
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Posts: 1,307
Sorry, I don't know the correct terminology. I have Dungeon Construction Set Pro, it's a Poser item. They have pose pz2 files to save presets of item visibility.
If you look at my screenshot, you can see some items/(bones?) are toggled visible, some not. This is very handy with this set, you can quickly set the block as you want it. It's like a dungeon lego set. Can I save selected item's visibility setting to single-click?
Dungeon Construction.JPG
833 x 1357 - 128K
Comments
It seems a kind of rigged props ,, (each parts mesh assgined with nodes)
then I beleive, you can use property preset (duf).
select the "Figure" ,, then go to top menu >save as "properties preset"
then go to "other" pane,, must check on "include Other settings in preset"
then check each node >Display visible section, as you need.
or Deprecated> pose preset(ds) may can save each child nodes visiblity too.
(of course you may need , only check on "visiblity" of nodes which you want to set.
if you do not need preset,,, I may prefer save it as scene subset with keep each node visiblity,,,
(many scene set are offered as not rigged prop,, but props (hieralchys),, then I can not use property preset,,,to save each obj visiblity at once, like that,,,, such scene set offered as rigged type props is useful,, I feel)
Excellent, that was it!
Yeah, saving each as a scene subset is an option, but I like this. It really allows you to piece your dungeon together and change the doors and floors easily on the fly. Thank you!