Experimenting with Iray

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Comments

  • cjmarshcjmarsh Posts: 62

    Thanks for the link awesomefb, I'm definitely going to be posting in there... just as soon as I finish this render.

    Nice car mashpotatoes, I haven't played the new GTA but the old ones all had great vehicle models in them too. The only thing that strikes me as off is the material on the tires, it seems a bit too shiny and more like plastic than rubber. I know I can never get them right, I spend what seems like forever tweaking the presets until I give up, so I'm sure my tires will look similar as well.

  • AJ2112AJ2112 Posts: 1,416

    Hello all, Yes I listen to all suggestions, I just explain why I did what I did. I experiment with all suggestions to see the end result. I can't down somebody's help without trying it first. It's good to know that Tobor is on top of his stuff and has you guys respect on these forums.I attempted a car but wasn't really satisfied with the original model, I noticed some small problems but I'm not a 3d modeler so I did what I could. I don't know if I like the iray car paint shader i chose(not the color but the metallic effect on it the paint gave it), but will post to see where my  improvements are needed. It's a model of the Primo from GTA5 (Grand Theft Auto 5).

    Car looks decent, but passenger door appears to be slightly open, front tire/fender misaligned, maybe modeling issue, also the windshield is to dark. 

  • AJ2112AJ2112 Posts: 1,416
    cjmarsh said:

    Thanks for the link awesomefb, I'm definitely going to be posting in there... just as soon as I finish this render.

    Nice car mashpotatoes, I haven't played the new GTA but the old ones all had great vehicle models in them too. The only thing that strikes me as off is the material on the tires, it seems a bit too shiny and more like plastic than rubber. I know I can never get them right, I spend what seems like forever tweaking the presets until I give up, so I'm sure my tires will look similar as well.

    Your welcome, your latest car render looks very cool yes

  • Yea, the model wasn't the best quailty, will be looking for others.

  • mjc1016mjc1016 Posts: 15,001
    awesomefb said:

    Hello all, Yes I listen to all suggestions, I just explain why I did what I did. I experiment with all suggestions to see the end result. I can't down somebody's help without trying it first. It's good to know that Tobor is on top of his stuff and has you guys respect on these forums.I attempted a car but wasn't really satisfied with the original model, I noticed some small problems but I'm not a 3d modeler so I did what I could. I don't know if I like the iray car paint shader i chose(not the color but the metallic effect on it the paint gave it), but will post to see where my  improvements are needed. It's a model of the Primo from GTA5 (Grand Theft Auto 5).

    Car looks decent, but passenger door appears to be slightly open, front tire/fender misaligned, maybe modeling issue, also the windshield is to dark. 

    The windows are probably the easiest to fix...you either have a single 'thickness' window with a glass shader that requires the glass to have a modeled thickness (or turn 'thin walled') on.  Or a thin wall shader on thick glass.

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