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Well it's in the same category it's using the copyright mesh to generate a shape, Are you talking about 3d coat, technical voxels are not topology so don't know about that one.
Oh I just bought that program. Lots to learn but yes, I think they are using the same words that mean different things.
Speaking of verbage and meanings, what were Hexagon's tools for retopo/shrinkwrap so I know not to use them (unless Hex doesn't have auto-retopo)? I believe you said that program named them something different.
Well it's in the same category it's using the copyright mesh to generate a shape, Are you talking about 3d coat, technical voxels are not topology so don't know about that one.
Oh I just bought that program. Lots to learn but yes, I think they are using the same words that mean different things.
Voxels destroy all the topology of the original mesh but retains the shape so there is no point of reference for poly's, it's a minefield of legalities which I have no clue about? and not touching ;)
nope ... not according to one of the mods I contacted way back when. Can't copy a dot, line, anything to draw out from a clothing item.
Have to make circle [or whatever] from scratch.
Not a biggie really ... just make the first one real good ... and keep a master copy for 'next time'.
This is what I meant. http://www.youtube.com/watch?v=BohguMUYYCg
On the Surface modeling tab ... there are a couple of buttons for adding thickness/offset. No where near the quality I'm sure of the higher end programs, but still ... it's copying the mesh.
Oh I just bought that program. Lots to learn but yes, I think they are using the same words that mean different things.
Voxels destroy all the topology of the original mesh but retains the shape so there is no point of reference for poly's, it's a minefield of legalities which I have no clue about? and not touching ;)
I'm with ya on that, sounds gooey.
This is what I meant. http://www.youtube.com/watch?v=BohguMUYYCg
Oh okay ... yes those lines you can push/pull/copy all you want lol ...
There are several videos covering the topic of making clothing in Hexagon.
Some start with the circle lines; some from boxes, some from cylinders ... lots of ideas.
On the Surface modeling tab ... there are a couple of buttons for adding thickness/offset. No where near the quality I'm sure of the higher end programs, but still ... it's copying the mesh.
Kk. Thanks.
edited and removed by user