Rigitdiy Map / Groups

Hello,

For the new outfit for the Genesis 3 Female what I'm doing, I mus use the Rigidity Function. All attempts have failed so far. Tutorials that I find are for DS 4.5 or DS4.7, has anything changed in 4.9? The Tutorial from blondie9999 of also does not help. With the outfit "Lolita Gothic" it is the same, Rigidity is not working.

Would be great if someone could help.

 

 

 

Sorry for my bad english, and I hope it is understandable

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,010

    What are you wanting to apply the rigidity to, and how is it failing?

  • Mike2010Mike2010 Posts: 6

    In the outfit I wanted to use buckles on the abdomen, but too much distort. Failing complete if I use something,  twist or bend in the lower chest for example.

     

  • Richard HaseltineRichard Haseltine Posts: 101,010

    A Rigidity group won't help with that - Rigidity Groups come into play only when DS is generating a morph in a fitted item to match a morph in the figure, where the fitted item doesn't already have a morph of that name. What you need to do is edit the weight maps so that the weight across the solid item is constant, not varying, and perhaps then add some correction morphs to move the solid item in or out to avoid poke-through.

  • Mike2010Mike2010 Posts: 6

    Ok, thank you :)

     

     

    Wow, fast Help. That's Great yes

  • GranvilleGranville Posts: 696

    Wow Richard, accross the forum you are really good at asking follow up question that clarify the problems. Then you always know the answer. Thanks!

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