Turning Limits off for Bends as well as Rotations
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Using D|S 4.8 Macintosh. If I select a figure and in the Parameters Tab choose Limits Off (Rotations) that nevertheless leaves some limits on. For example, I may be posing a finger, and I want it to bend more, but the finger meets its bend limits. Sure, I can click on the Parameter Settings and uncheck Use Limits. What I'm asking is if there is a way to turn both Rotations and Bends off at the same time. Is there?
Comments
What figure?
How are yopu bending? The limits command affects only the actual transforms, not as far as I recall the Pose Controls.
The figure? a Genesis 3, but I've seen this with earlier figures. In this instance, I was bending fingers. I don't know what is meant by "only the actual transforms."
The transforms are the bend sliders on the bones, as opposed to the sliders under Pose Controls on the figure and some bones that affect multiple joints at once.
I'm using the Parameters Tab for the bending of the fingers. First, I'll select a finger part in the Scene Tab, as eg., rindex1, rindex2, rindex3. Then, I'll do the bending in the Parameters Tab. Is that the "actual transforms"? (Sorry, but I still don't understand.)
But, again, if I choose Limits Off (Rotations), and then try to bend a finger joint, I'll come up against a limit. I then have to open the Parameter Settings and uncheck Use Limits. I don't understand how to get the joints to have no limits.
If you are using bends that are locked, such as the twist or side-to-side (x and y rotation) on the second and third bones, then limits off won't do anything. Other than that I'm not seeing this issue.
I think , FIgure>"limit off and on" seems only work about "current selected nodes". (before I remember,, it worked about all nodes)
and Resotre Figure not change current limit status. maybe better,, change action name as Limit Off (selected node rotation).
so that,, when I hope to limit off all Figure,, I may need fist select, root Figure, then select children, > FIgure>limit Off (Rotation)
then when I return limit, (as default status), I need select all nodes again, >Figure >limit On (Roataion)
Well, I see it on the finger bends. Hmmm, I don't know what else to say.
One, enable edit mode by right clicking (Or the mac equivalent) while in the perimeter tab, then go to scene tab, R-Click (Or the mac equivalent) L or R hand>and check expand from selection, then simply shift-click the expanded tree selecting every finger node/bone then go back to the perimeter tab and select all the transforms, right click and pick limits off, and voila, done!
Thank you. I will try this.
Hi Inquire
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