Animating textures with keyframes.

Okay, so I've seen many different topics of how to put already animated textures into the software and have it animate.  Is there a way to animate the translation of a texture?  IE, I'm making tank treads so the ideal way for me to do that is to slide the texture Via the X dirrection, and have that set to keyframes?  I'm looking for plugins, scripts, whatever.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,436

    Try animating the offset value for tiling - I don't know if that will work.

  • RaneRane Posts: 147
    edited March 2016

    I did that, and thats what I'm trying to figure out how to make work.  Since thats basically perfect for what I need, I just need to find a way to attach the offset value to a slider in the morphs animation slots, so that the wheels and the treads turn at the same rate.  

     

    Figured out how to do it using a third party plugin, but now I need to figure out how to attach said animation to a dial...

     

    Post edited by Rane on
  • Pray tell, what 3rd party plugin?

  • linvanchenelinvanchene Posts: 1,382
    edited March 2016

    Pray tell, what 3rd party plugin?

    Don't know if Rane is hinting at the same plugin:

    You can animate render engine specfic parameters in the OctaneRender plugin for DAZ Studio.

     

    The animated values do not show up in the DAZ Studio timeline because unfortunately the DAZ Studio API does not support it.

    That may be the reason why you cannot animate Iray specific values.

     

    -> The former OctaneRender for DAZ Studio plugin devleoper t_3 invested a lot of time and energy to provide a workaround.

    - You can create a keyframe for each Octane Render specific parameter. Keyframes will show up as a red dot in the plugin interface.

    image

    A red line below a parameter means that a keyframe has been placed somewhere on the plugin timeline for this parameter.

     

    image

    There is a separate OctaneRender timeline window in which you can evaluate the keyframes for the selected parameter.

    image

    Unfortunately is not possible to have a look at an overview of all animated OR specific values of the same scene.

    -> You have to check the indivdual timelines for each animated parameter seperately.

    Maybe if the DAZ Studio API will be updated to display render engine specific parameters in the native DS timeline some further progress can be made.

    - - -

     

    -> Specific example:

    Test scene with plane and animated texture

    - placed a keyframe for X translation at frame 0

    - placed a keyframe for X translation at frame 10

    image

    Rendered frames:

    image

    - - -

     

    Red keyframe.jpg
    1920 x 1080 - 482K
    Render engine specific key frames do not show up in the DAZ Studio timeline.jpg
    1920 x 1080 - 492K
    right click to show Standard Actions menu.jpg
    1920 x 1080 - 446K
    NGE - animated Translation X.jpg
    1920 x 1080 - 418K
    Rendered frames - animated Translation X.jpg
    1373 x 851 - 236K
    Post edited by linvanchene on
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