Auto-transfer morphs from body to cloths.

Hello.

I have some model, that have 

That cloth initially is Fit To my character. OK, all body morphs are OK at this point.

But when I switched Fit To None, than not all body morphs are auto-transfered to Top. For example, Victoria 6 body morph is not transfered to the Top, but Victoria 6 Head morph is transfered to the Top.

But not all wears (cloths) have this bug. Some wears receive Victoria 6 body morph.

I think, that some cloths have something like "Full-body" marker and another cloths have, for example, "Head" marker.

How to force Top to receive Victoria 6 morph (FBMVictoria6Body)?

Thank you!

Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited March 2016

    Hi,, There seems to be  some miss understanding,,I feel,,, .sad

      if I use FBMVIctoria6body for Actor,,,, the tops should  auto-follow  the FBMVIctoria6body

    Because the top mesh cover breast area,, then FBMvicotira change Actor mesh of the area too.. then auto follow work.

    if I use FHMVictoria6head for Actor,, the tops may  auto-follow the FHMVictoria6head too.

    but actually it is usuallly zero morph,, because,, the tops can not cover Actor  head mesh ,, (then can not auto-folow   delta from Actor mesh)

    And,,   when You un-fit = Fit to None,,    clothing (top) from Actor(gen2F)  ,    auto followed  morphs value should be removed , then return to zero.   without user tweaked the auto follow moprh value.(tops)

    But at same time,, the morph are already  transfered  to the top then stored as morph.. (current value = 0 )

    then you can tweak it,, as  hidden parameter. with keep not fit to the Actor,.

     

    Then,, if you hope to check all auto-followed morphs (tops) clear,,  (transfered from Actor) ,

    you may better keep "fit to". then set parameter tab option as  " show hidden parameter ",  and check "currently used",, in parameter tab.

    you can clear see, which morphs are currently auto transfered from Actor,, and used,, .

    But  it never trnasfer, un-used morph for actor. it only transfer morph which you used for Actor.

    (and to autofolow work,  , the moprh  parameter need  to be set as"Auto follow"  enable, in parameter setting,, but most of characterFBM and FHM should be set as auto-follow, "enable".. already) 

    though there may be some morphs which vendor  offer as original,, to overwrite auto-followed morph,,  those morph need to set same name   eg FBMVictoria6,

    about these,, , it is not auto  transfered delta,,  from Actor  morph,  but it change value, when User use the  same name morph for Actor.

    ( process seems like that,, )

    1. user use FBMgreatbody for Actor,, set value 0.5

    2 DS circulate  auto-follow morph for Top(fit to Actor) , then transfer the FBMgreatbody to the Top,, and set same value for FBMgreatbody (tops) 0.5, as  current FBMgreatbody(actor) .value, 0.5

    3 but if there is already FBMgreatbody (tops) , in tops (which was  made by user or vendor, to overwrite auto-follow morph )

    DS not try circulate auto-follow morph,, but  simply use it,,then set value as 0.5 same as FBMgreatbody(actor).value.

    Post edited by kitakoredaz on
  • edited June 2017

    Oh, thank you very much, @kitakoredaz!!!!!!!!!!

    You are great!

    DAZ3D is the fantastically cool creation! 

    Post edited by forpdfsending_f9cebbf613 on
Sign In or Register to comment.