Auto-transfer morphs from body to cloths.
Hello.
I have some model, that have
That cloth initially is Fit To my character. OK, all body morphs are OK at this point.
But when I switched Fit To None, than not all body morphs are auto-transfered to Top. For example, Victoria 6 body morph is not transfered to the Top, but Victoria 6 Head morph is transfered to the Top.
But not all wears (cloths) have this bug. Some wears receive Victoria 6 body morph.
I think, that some cloths have something like "Full-body" marker and another cloths have, for example, "Head" marker.
How to force Top to receive Victoria 6 morph (FBMVictoria6Body)?
Thank you!
Comments
Hi,, There seems to be some miss understanding,,I feel,,, .
if I use FBMVIctoria6body for Actor,,,, the tops should auto-follow the FBMVIctoria6body,
Because the top mesh cover breast area,, then FBMvicotira change Actor mesh of the area too.. then auto follow work.
if I use FHMVictoria6head for Actor,, the tops may auto-follow the FHMVictoria6head too.
but actually it is usuallly zero morph,, because,, the tops can not cover Actor head mesh ,, (then can not auto-folow delta from Actor mesh)
And,, when You un-fit = Fit to None,, clothing (top) from Actor(gen2F) , auto followed morphs value should be removed , then return to zero. without user tweaked the auto follow moprh value.(tops)
But at same time,, the morph are already transfered to the top then stored as morph.. (current value = 0 )
then you can tweak it,, as hidden parameter. with keep not fit to the Actor,.
Then,, if you hope to check all auto-followed morphs (tops) clear,, (transfered from Actor) ,
you may better keep "fit to". then set parameter tab option as " show hidden parameter ", and check "currently used",, in parameter tab.
you can clear see, which morphs are currently auto transfered from Actor,, and used,, .
But it never trnasfer, un-used morph for actor. it only transfer morph which you used for Actor.
(and to autofolow work, , the moprh parameter need to be set as"Auto follow" enable, in parameter setting,, but most of characterFBM and FHM should be set as auto-follow, "enable".. already)
though there may be some morphs which vendor offer as original,, to overwrite auto-followed morph,, those morph need to set same name eg FBMVictoria6,
about these,, , it is not auto transfered delta,, from Actor morph, but it change value, when User use the same name morph for Actor.
( process seems like that,, )
1. user use FBMgreatbody for Actor,, set value 0.5
2 DS circulate auto-follow morph for Top(fit to Actor) , then transfer the FBMgreatbody to the Top,, and set same value for FBMgreatbody (tops) 0.5, as current FBMgreatbody(actor) .value, 0.5
3 but if there is already FBMgreatbody (tops) , in tops (which was made by user or vendor, to overwrite auto-follow morph )
DS not try circulate auto-follow morph,, but simply use it,,then set value as 0.5 same as FBMgreatbody(actor).value.
Oh, thank you very much, @kitakoredaz!!!!!!!!!!
You are great!
DAZ3D is the fantastically cool creation!