3DL subsurface ice shaders for Daz Studio.
sriesch
Posts: 4,241
Something that would be really handy would be a variety of icy subsurface material shaders for Daz Studio. Not just plain colorless or single color ice, but something fancy like this (which I tried, and failed, to duplicate in Bryce a few years back due to lack of the necessary skills.), something that could get some nice optical effects with light behind/through/reflected from it.
ice material.jpg
452 x 500 - 48K
Post edited by sriesch on
Comments
Not perfect, but inspired to experiment... this is a mix of refraction, opacity color, and some reflection, using UberSurface2 (I assume UberSurface would work just as well) I then added Let it Snow shell to add more texture.
I support this
more ideas
Three things that are absolutely needed...absorption, refraction (at least for the clear ice) and scattering. Out of the existing shaders...AoA's SSS may be the best base to start with.