3DL subsurface ice shaders for Daz Studio.

srieschsriesch Posts: 4,241
edited April 2016 in Product Suggestions

Something that would be really handy would be a variety of icy subsurface material shaders for Daz Studio.  Not just plain colorless or single color ice, but something fancy like this (which I tried, and failed, to duplicate in Bryce a few years back due to lack of the necessary skills.), something that could get some nice optical effects with light behind/through/reflected from it. 

 

 

 

ice material.jpg
452 x 500 - 48K
Post edited by sriesch on

Comments

  • Oso3DOso3D Posts: 15,011
    I've had a lot of problems with refraction and sss, so I'd love to see something that worked well like this.
  • Oso3DOso3D Posts: 15,011

    Not perfect, but inspired to experiment... this is a mix of refraction, opacity color, and some reflection, using UberSurface2 (I assume UberSurface would work just as well) I then added Let it Snow shell to add more texture.

     

    Ice 3DL.png
    1080 x 1080 - 3M
  • cosmo71cosmo71 Posts: 3,609

    I support this

  • srieschsriesch Posts: 4,241
    edited April 2016

    more ideas

    screenshot, ice.png
    1050 x 694 - 1M
    Post edited by sriesch on
  • mjc1016mjc1016 Posts: 15,001

    Three things that are absolutely needed...absorption, refraction (at least for the clear ice) and scattering.  Out of the existing shaders...AoA's SSS may be the best base to start with. 

     

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