MDL question, controlling multiple choices

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  • CzexanaCzexana Posts: 167
    mjc1016 said:

    Open a text editor, copy the code Esemwy posted and save it as <something>.mdl into a folder mapped as an mdl directory.  Then drag and drop into Shader Mixer...

     

    Sorry to bump this thread, but where do you map a folder as an MDL driectory? I'm trying to create a custom MDL brick, but can't figure out this step ...

  • Richard HaseltineRichard Haseltine Posts: 102,443

    In the Shader Mixer pane's own menu bar, not the main DS menu bar, Edit>MDL Directory Manager...

  • CzexanaCzexana Posts: 167

    In the Shader Mixer pane's own menu bar, not the main DS menu bar, Edit>MDL Directory Manager...

    Thanks Richard, I'll try that later. Knew it would be something simple ...blush

  • CzexanaCzexana Posts: 167
    edited June 2016
    Czexana said:

    In the Shader Mixer pane's own menu bar, not the main DS menu bar, Edit>MDL Directory Manager...

    Thanks Richard, I'll try that later. Knew it would be something simple ...blush

    ... but clearly still too difficult for me.

    I've attached the MDL folders dialogue - I created a couple and put a copy of the .mdl in both just in case it had to be in the 'My Library' path too. But when I try to drag the file from a Windows file browser window it just shows a crossed out circle as the mouse cursor and doesn't let me. Any ideas?

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    Post edited by Czexana on
  • Richard HaseltineRichard Haseltine Posts: 102,443

    Is Windows perhaps protecting that folder as it would the C: drive version? Try using a location not in "Program Files", which should not be used for content.

  • EsemwyEsemwy Posts: 578

    Is Windows perhaps adding a hidden .TXT extension to your file?

  • CzexanaCzexana Posts: 167

    Okay, not sure what was causing the problem - when I got home it worked fine on another PC. May have been a syntax error in the MDL that I corrected ...

    Is there a way to get selectors on the brick inputs (so you can set a constant input without feeding something in to the input) as the standard bricks have?

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