Putting heels on G3F, how do you do it?

GF, GM, G2F, and G2M all take on gym / running shoes, but G3F just won't take on heels.
This is not an item created for another 'ACTOR', these were modeled for G3F.


This before the transfer utility - shoes not 'on':

shoe_fixsm.png, shoe_fix2sm.png


This is after the transfer utility - shoes are 'on'(wrong!):

shoe_fix3sm.png

shoe_fixsm.png
401 x 475 - 114K
shoe_fix2sm.png
401 x 475 - 109K
shoe_fix3sm.png
401 x 475 - 87K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,436

    You modelled for a Posed shape, but the Transfer Utility rigs according to the relationship to the base mesh (and the base shape of the item to be rigged). It is possible to work around this using the baking of transforms, so that the Transfer Utility sees the posed foot as the default, then doing the same in reverse for the shoes so they fit the base figure.

  • artxtapartxtap Posts: 162

    You modelled for a Posed shape....

    of course....

    ...using the baking of transforms....

    which is done how?

     

    ...then doing the same in reverse for the shoes....

    which again is done how?

     

    thanks.

    http://www.daz3d.com/baking-set/

     

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