3D Text

livingenginelivingengine Posts: 0
edited December 1969 in Technical Help (nuts n bolts)

I wanted to use some 3D text in my DAZ animation.

I thought it would be straight forward to export 3D text from Hexagon to DAZ, but the text looks distorted in DAZ.

How can I use 3D text in DAZ?

BTW - My copy of Bryce is not working.

Thanks.

Comments

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Can you explain why your Bryce 7 is not working.

  • livingenginelivingengine Posts: 0
    edited December 1969

    I am not able to access my materials editor for some reason.

    I have been told I may have malware.

    Is there a "work around" so that I can use 3D text in DS?

    Thanks.

  • SockrateaseSockratease Posts: 813
    edited December 1969

    Hex text can be inconsistent.

    Try a different font and maybe a different export format (3ds, obj, etc). Even try "smoothing" the mesh before export.

    Or another modeler? There's a few good free ones like Wings 3D or Blender.

    Good Luck with it.

  • Richard HaseltineRichard Haseltine Posts: 102,475
    edited December 1969

    As I recall, Hexagon gives each letter a single polygon for the front and back of the character. 3Delight, and many other render engines, don't like that sort of ploygon. The simplest fix would be to triangulate the mesh before export; a more elegant solution would be to manually break the letter form into quads by splitting.

  • NeilV_1NeilV_1 Posts: 442
    edited May 2012

    I always have better luck creating with Cararra when I want to do 3D letters.

    you could always download the trial version and create some letters in that if you don't own a version of Carrara.

    Post edited by NeilV_1 on
  • Eustace ScrubbEustace Scrubb Posts: 2,702
    edited December 1969

    Anim8or is resource-light and does 3D text pretty well for most TTF fonts. Automatically triangulates and everything.

  • adamr001adamr001 Posts: 1,322
    edited December 1969

    I have and use FMEC for such things... It works pretty well for me.
    http://www.daz3d.com/shop/font-to-mesh-express-converter

  • P_ ReynoldsP_ Reynolds Posts: 2
    edited December 1969

    Hey everyone. This is my first time posting here but in regards to 3D text in Daz Studio, this is what I did:

    I created text in this FREE program called Elefont. I then saved it as a Bryce DXF, opened it in Bryce, made it positive, and then EXPORTED it as an OBJ. I then imported it into Studio 4.6 and voila! This is the result!

    NIGHTWALKER_3-D_Poster_1.jpg
    1356 x 958 - 840K
  • P_ ReynoldsP_ Reynolds Posts: 2
    edited August 2013

    The only thing I hate is that I can't texture it in Studio. I tried texturing it in Bryce and exporting the maps that way but still no luck. You can find Elefont at armanisoft.ch or just search for Elefont. Hope this helps!

    Post edited by P_ Reynolds on
  • I wanted to use some 3D text in my DAZ animation.

    I thought it would be straight forward to export 3D text from Hexagon to DAZ, but the text looks distorted in DAZ.

    How can I use 3D text in DAZ?

    BTW - My copy of Bryce is not working.

    Thanks.

    just export it as an obj in settinhs export as daz and then just import it back ib your scene. I use daz text and letters (freebies on sharecg and renderosity) or use daz real logo... I like to animate my text and use as cover title as well.

  • SevrinSevrin Posts: 6,310

    I wanted to use some 3D text in my DAZ animation.

    I thought it would be straight forward to export 3D text from Hexagon to DAZ, but the text looks distorted in DAZ.

    How can I use 3D text in DAZ?

    BTW - My copy of Bryce is not working.

    Thanks.

    just export it as an obj in settinhs export as daz and then just import it back ib your scene. I use daz text and letters (freebies on sharecg and renderosity) or use daz real logo... I like to animate my text and use as cover title as well.

    My guess is that this probably got sorted out 6 years ago, one way or another.

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