How to apply iRay textures on unshaded objects
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Hi everybody,
Need a little guidance on a problem I’m facing.
If I apply uber base iray shader on an .obj figure, then paste a texture coming from Eva 7 (for example) (assume they have the same UV), it doesn’t works properly. Most probably because Eva7 shaders has more dials then Uber base. (Look to those beginning by “SSS”). Any idea on how I can fix this?
Thanks in advance.
Comments
It doesn't...the things like SSS are hidden when off, they are still there, though. The UberBase, as a default load, has SSS off.
It's a bit dated now, but the basics are still valid...
http://sickleyield.deviantart.com/journal/Tutorial-Getting-Started-With-Iray-519725115