Is Reality worth it?
Not sure if this is the right forum, but here goes. I've used Poser/Reality/Luxrender for a year or so and I like it.
My specs were: Phenom II X6 1090T, ASUS M4A89GTD PRO/USB3 Motherboard, Radeon 5830 video card, G.SKILL Ripjaws 16GB, Thermaltake 600W Power Supply
My new computer is: i5 6600, GIGABYTE GA-Z170-HD3, G.SKILL Ripjaws 16GB, GTX 770 + GTX 460 1gb, EVGA 850W power supply
Switching to DS/Iray made rendering a lot simpler and faster, but I'm wondering if DS/Reality/Luxrender would be worth trying because OpenCL means I could network my old computer into the mix. The main drawback is that Nvidia cards don't perform so well in OpenCL. Also, it is nice to be able to just click one button and render a scene (with Iray), I'm not eager to go back to Reality if it involves a bunch of materials setup. In terms of quality, I see some slight differences between the two, but not enough that I can say one's better than the other. Does anyone out there still use Reality with Daz? If so, how does it compare? Thanks.
TL/DR: Would using all the above hardware in OpenCL make up for the performance loss by not using Iray?
Comments
Unless you don't have an nvidia graphics card I would stick with Iray. Iray is integrated with Daz so working with shaders is a lot faster and well supported with some very good shader materials being sold in store. The Iray shaders themselves are really good to with plenty of options to get exactly what you want. Setting up shader material is the most time consuming part and Iray just does it better. You will probably waste more time with the Reality workflow then saved by any performance gains if there are any at all.
Yeah, Iray is definitely easier. I tried the old Poser/Reality setup today to see how everything would perform networked together. My AMD setup started overheating and I remembered why I upgraded in the first place. Anyway, I looked at the DS/Reality video on Youtube and they looked pretty much the same as with Poser, so nevermind. I'm not going to spend a half hour setting up materials and emitters when I could just click the green button in DS and be done with it. I just wish Daz would 1.) make Iray networkable so I'm not limited to one computer and 2.) incorporate OpenCL so I'm not locked in to one vendor. I actually prefer Nvidia, but the fact that they want to take away all my other choices makes me uneasy.
Iray took just a bit of getting used to (and a graphics card upgrade in my case) but the renders/shaders etc are great! Much more subtle for portraits etc than 3Delight. Reality drove me crazy unfortunately. In particular, it filled my files with "reality data" - in some cases thousands of little data items that completely messed up some of my DAZ files . . . some were so clogged with Reality data that they took over half an hour to open; cleaning them up was possible but a real mess.
Don't expect #2 anytime soon, as it will probably never happen. Iray is an Nvidia product, and only integrated for use in DS by DAZ 3D, Cuda, which is used to run Iray on the GPU is an Nvidia product, both are designed to work on Nvidia hardware.
I woiuld say no, not worth it really. I have had issues getting skin looking good, and get odd seams with geografts that do not happen in iray.
I have Reality for both Poser and Daz3D. I've used it for a few years now and can say with complete certainty......maybe.
I love that I can adjust lights, exposure and colour balance while it's rendering. This is a huge and massive time saver when a deadline is looming.
However, there is a small userbase, which seems to have gotten smaller as both Iray (in Daz3D) and Superfly (in Poser) become the default renderers. Reality is written by one person and has a support staff of two (as far as I know). Bless their hearts, they work hard, but it's tough to compete with all the resources of NVidia (Iray), or the open source movement of Cycles (Blender - Poser). The small user base means that there's not a lot of discussion in the forums and few recipes for materials.
If you need fast renders for production work where amazing realism isn't called for (most of my stuff for online training), then Reality is unbeatable. You can get spectacular results with it but you need to do a lot of tweaking and fiddling with materials. Both Iray and SuperFly, by virtue of their large user base and support network, have done most of the grunt work already making it pretty easy to get great results 'out-of-the-box'.
I'll keep buying Reality since it works well for my work renders, but when I'm just playing with Daz3D for fun, I use IRay.
Bob
I'm an Iray convert. I never liked the idea of paying out extra for NVIDA cards, but here I am. I still love LuxRender, but Iray is so much easier to work with. That said, I've always been critical of Reality, which I want to like...but don't.
I'd like to address some of these notes:
Completely untrue. We continue to expand every day, as more users purchase and adopt Reality.
This is inexact. While Reality is written by myself, LuxRender is written by an active team of developers including a worldwide expert in OpenCL who works for AMD. So, the Reality/Luxrender development team is strong and vital.
Cheers.Here are the top 10 reasons to use Reality:
Reasons #11 to #18 were bonus ????
Can I just reiterate that last part: That said, I've always been critical of Reality, which I want to like...but don't.
I liked Reality 2. Reality 4, for me, jumped the shark. I just can't get used to the interface and the materials. And I don't like most of the skin materials, so I have to do all my own work there...with an interface I find difficult to use.
I want to like it... but I don't.
None of these are value judgements. They are my own personal feelings. I'm a fan. But its not for me.
One more thing about the "single developer vs the might of nVidia" issue.
Reality brought Physics-Based Rendering in 2010, five years ahead of that technology beeing adopted by DAZ. It's the single developers who have the flexibility and vision to do this kind of things. It took five full years before PBR was adapted by Studo and there is no doubt in mind that it happened because Reality showed that there was a market and a need for it.
Cheers.
evilded777, I will be very glad to address your concerns, if you want. Reality 4.3 might have already addressed some of those issues.
Cheers.
That's ok, Paolo...I appreciate it, but I just got a TitanX. I'm going to be spending my time in Iray for the foreseeable future.
TitanX is going to scream with Reality ;)