Permanently change a morph label
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I noticed today that I have two morphs that change the level of pupil dilation on a G2F. If I go to Actor/Head/Face/Eyes/Real World and scroll to the right area I see a slider labelled "(2): Pupils Dialate" which gets confused when I try to move it.
I've managed to work out that there are two distinct morphs, presumably from different products:
- PHMPupilsDialate ranging from -1 (contracted) to +1 (expanded)
- Pupils Dialate ranging from -10% (expanded) to +100% (contracted)
Both these morphs have the same label - "Pupils Dialate" - resulting in the above confusion. By clicking around I can change the value of one of the labels giving me a separate dial for each morph, but next time I start Daz the labels are changed back again. Is there some way I can find the file(s) these morphs come from and edit one of them to change its label?
Comments
File>Save as>Support Assets>Moprh Asset, seelct the oen you want to save and don't change any of the options. Note, however, that any update to the product will oerwrite your changes. If both morphs come from products in the Daz store it may be worth making a bug report.
I was looking for a way to solve the duplicate label problem and I followed this 'morph asset' instruction, but now Daz seems very slow to load anything into the scene (an empty scene). Any ideas what issue I may have created by doing this? Perhaps I clicked on the wrong checkbox in the properties when saving this 'morph asset'.
Do you know how I remove this 'asset'?
Richard, it looks as though I did exactly the same as this person...
https://www.daz3d.com/forums/discussion/228161/fixed-save-as-morph-asset-whuuuuuut
Do I have to undo anything? Or can I simply delete the new 'product' that I have created?
Can I just delete it from my HDD or do I need to delete it through the Daz interface somehow?
Thank you
Just delete the surplus .dsf files, there isn't a way to delete saved assets from within DS (except with a custom script).
I allowed it to save to the default location [ My Library\data\DAZ 3D\Genesis 8\Female\Morphs\me\Product ], which seem to duplicate every morph possible into that folder (like in the other thread that I linked).
So I should just delete everything in that 'me\Product' folder that I've just created (or just the folder iteself)? Or do you mean somewhere else?
Try just moving them out of the content folder entirely and make sure that everything still works.
I did that, I pulled the whole 'Product' folder that I'd just created and everything worked fine so I've deleted it.
Is there anything else to remove because of this mishap or will that have purged it from existance? Just to keep everything in order and not have any orphaned junk hanging around.
The preset you created when saving the figure asset will still be there, but it will just fail if used.