mcjManchon - Fence-net prop with many morphs - Ready !!

mCasualmCasual Posts: 4,605
edited July 2016 in Freebies

Here for the manual and zip package

https://sites.google.com/site/mcasualsdazscripts7/mcjmanchon

 

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Comments

  • JeremyDJeremyD Posts: 265

    Wow very cool. Thanks for sharing.

  • mCasualmCasual Posts: 4,605
    edited July 2016

    workin on it

    adding a bit more morphs

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  • mCasualmCasual Posts: 4,605
    edited July 2016

    well contrary to what i was saying the prop's tubes will be 1 morphing object

    but i'll also supply single tubes clockwaise and counterclockwise so you'll be able to build fences and things

     

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  • mCasualmCasual Posts: 4,605
    edited July 2016

    IT's READY !!

    https://sites.google.com/site/mcasualsdazscripts7/mcjmanchon

    so you have 2 manchon props and a torus with 2 morphs, one to change the minor radius, one to change the major radius

    i though the i could morph between manchonA and manchonB, but it doesnt give the effect i wanted

    so i made 2 props and gave them the same 10 morphs 

    Read the instructions they're short but give you an important info

     

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  • RuphussRuphuss Posts: 2,631

    is it possible wrapping around an object ?

    the big picture cannot be seen

  • mCasualmCasual Posts: 4,605
    edited July 2016

     

    i reposted the big image it shows the 10 included morphs

    there's not enough morphs to adapt it to random shapes

    but someday i'll probably post the script i used to built this fence-mesh

    that script with the help of mcjCollider plugin can build the mesh around a leg or a body with perfect precision

     

    Ruphuss said:

    is it possible wrapping around an object ?

    the big picture cannot be seen

     

    lets get spurious2.jpg
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  • RuphussRuphuss Posts: 2,631

    nice to see you've got it to work

  • SaphirewildSaphirewild Posts: 6,667

    nice thank you for this great prop!!!

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