WELCOME TO THE 5TH ANNUAL JUNE FREEBIE CHALLENGE!

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Comments

  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    music2u4u said:

    I think I know the entry you are talking about this month. It has three pinup rendered girls in the main render with a guy at a desk looking at them like a photo shoot. The reason that one was ok, is each render was listed and shown seperately with freebies within each listed with working links.


    If the one you are talking about last month was by Alexa Sears, I think she specifically asked if she could use it as a texture, I allowed that.
    also, like I told Lord Ganthor, you do not have to claim everything you use in you entry. Just as long as you have the minimum 10 freebies required, and a Trumarcar freebie, that qualifies you. You can have a thousand items in the entry, but only the paid limit is allowed for paid fors.


    I am sorry if you see us as rude. Believe me, we are not.
    :-)

    So for renders in renders it is: "Any witch way you like it", that is fine.
    That you don't have to link al the freebies you use, I had already figured that one out. I try to link as much as I can because the links is one of the purposes with the Challenge.
    I am still curious about the aspen as it has some principal value on how you count generators. I am hoping for a "No" because that would make some sense. "The link is not to whatever is used in the render, so it is not valid." But I suspect things are not that logical.
    Simple rules don't make strait line as they give a lot of wiggling space for the things that is not directly covered. I am trying to find that strait line but there is so much wiggling that it is impossible for me to tell where it is.

    Cheers! Oom

    for renders in renders remember, you do have to list the items that you used and the paid items do count (just like in the main render) like the Portia hair I used and the hula outfit, have to be listed. I rarely don't list the items I use because I agree with you on that one, unless I can't find it and I know it's out there like the Margo link (and usually someone will know where to find it). I assume you need music to answer your aspen question since you are directing it at him (I'm and ETO and can give you the correct answer also) so unless you want us to go through the old thread and search for your question you might want to re ask it.

  • Gloomy007Gloomy007 Posts: 0
    edited December 1969

    OOm Fooyat.. I actually did went trought the whole tread from last month and couldn't find the question :red:

  • Oom FooyatOom Fooyat Posts: 0
    edited June 2012

    Krissy said:
    OOm Fooyat.. I actually did went trought the whole tread from last month and couldn't find the question :red:

    In the May challenge thread it was not a direct question, that was in "the thread that died", in the May challenge it looked like this:

    Nomination for valid freebie:
    Vegetation generator: Arbaro by Wolfram Diestel.
    This nifty little java applet generates trees and other vegetation in .obj format. Four of the presets were used in this render. I was planning on using several more trees but had to settle for a single aspen because of memory shortage

    I had plenty of freebies so I was not depending on the tree.
    Arbaro is a program, you enter data (there are some very good presets), hit a button and out comes a prop.
    Since then, after some consideration, I have changed my mind. Generator should not be counted as freebies because they are not visible in the render. Is that correct music?

    jeeperz
    I have no absolutely problem with your entry, it is great, specially the one with the grass skirt :ohh: , or that form Alexa. It is the wiggling rules that bothers me.

    Cheers! Oom

    edit Hit the send instead of the preview :red:

    cover-aspen.jpg
    400 x 300 - 61K
    Post edited by Oom Fooyat on
  • Gloomy007Gloomy007 Posts: 0
    edited December 1969

    Krissy said:
    OOm Fooyat.. I actually did went trought the whole tread from last month and couldn't find the question :red:

    In the May challenge thread it was not a direct question, that was in "the thread that died", in the May challenge it looked like this:

    Nomination for valid freebie:
    Vegetation generator: Arbaro by Wolfram Diestel.
    This nifty little java applet generates trees and other vegetation in .obj format. Four of the presets were used in this render. I was planning on using several more trees but had to settle for a single aspen because of memory shortage

    I had plenty of freebies so I was not depending on the tree.
    Arbaro is a program, you enter data (there are some very good presets), hit a button and out comes a prop.
    Since then, after some consideration, I have changed my mind. Generator should not be counted as freebies because they are not visible in the render. Is that correct music?

    jeeperz
    I have no absolutely problem with your entry, it is great, specially the one with the grass skirt :ohh: , or that form Alexa. It is the wiggling rules that bothers me.

    Cheers! Oom

    edit Hit the send instead of the preview :red:

    thank you so much for a link. I ma actually collecting all the vegetation generator ( still Ivy Generator is one of my favorite, even thou Anything I will do is so heavy it doesn't want to render for me)

    And how about the leaves with it.. are they palnes that need transparency maps, or does it make actual leaf geometry?

    As for the answer.. I do not feel competent enough to answer it.

  • Eustace ScrubbEustace Scrubb Posts: 2,698
    edited December 1969

    Ivy-generator leaves are single transmapped planes. There's just a half-bazillion of them.

  • Oom FooyatOom Fooyat Posts: 0
    edited December 1969

    Krissy said:

    thank you so much for a link. I ma actually collecting all the vegetation generator ( still Ivy Generator is one of my favorite, even thou Anything I will do is so heavy it doesn't want to render for me)

    And how about the leaves with it.. are they palnes that need transparency maps, or does it make actual leaf geometry?

    As for the answer.. I do not feel competent enough to answer it.

    You are very welcome.

    The leaves are modelled, so no transparency, UV-amped if you like, but not textured. You see part of the aspen in the render above with just diffuse colour. At so close distance I should have used a texture. I also used it for the for the trees in the background in my first entry this month. But it is not the actual models in the scene it is renders of single trees put together in gimp on a plane.

    Cheers! Oom

  • Gloomy007Gloomy007 Posts: 0
    edited December 1969

    Ivy-generator leaves are single transmapped planes. There's just a half-bazillion of them.

    I noriced. and since my ppc and a lot of transparency based planes do not do well together I had to discount using it. A shame thou it is very handy software


    thank you so much for a link. I ma actually collecting all the vegetation generator ( still Ivy Generator is one of my favorite, even thou Anything I will do is so heavy it doesn't want to render for me) And how about the leaves with it.. are they palnes that need transparency maps, or does it make actual leaf geometry? As for the answer.. I do not feel competent enough to answer it.

    You are very welcome.

    The leaves are modelled, so no transparency, UV-amped if you like, but not textured. You see part of the aspen in the render above with just diffuse colour. At so close distance I should have used a texture. I also used it for the for the trees in the background in my first entry this month. But it is not the actual models in the scene it is renders of single trees put together in gimp on a plane.

    Cheers! Oom

    Oh this is cool, so you can pick out of few shapes of leaves.

    In use in poser/DS UV mapped objects are a must, otherwise the shader ( if using one) get's really distorted.

    I know I could try to make some shaders in poser to use with leaves, but I am not so familiar with shader mixer in DS....

  • Oom FooyatOom Fooyat Posts: 0
    edited December 1969

    Krissy said:

    Oh this is cool, so you can pick out of few shapes of leaves.

    In use in poser/DS UV mapped objects are a must, otherwise the shader ( if using one) get's really distorted.

    I know I could try to make some shaders in poser to use with leaves, but I am not so familiar with shader mixer in DS....

    I have only used the presets so far and changed the seed. I would like to learn the program enough to make grass. I believe you don't pick shapes more set limits for the generator variation.

  • Lord GanthorLord Ganthor Posts: 592
    edited December 1969

    Not one of my better ones, but I though I'd go ahead and post it anyway.


    Call Interupted

    1.) Jinky Teen V4 Character Morph. 3rd From Top.

    2.) Dandra for V4 Textures Only. Registration Required.

    3.) Licorice for V4 Outfit.

    4.) MMBikini Set02 for V4/A4 Bikini Bottom Only. Texture Changed.

    5.) Light Colors for Licorice Textures for Above. Registration Required.

    6.) Koz's Short Bob Go To Downloads at Left of Page, 1st Item at Top.

    7.) M4 Hipster Glasses Registration Required.

    8.) Morphing Pillow Top of Page. Original Untextured, Texture Added.

    9.) Millennium Cat LE Registration Required.

    10.) Red Tiger for DazMill Cat Registration Required.

    11.) Laptop Computer 9th Item from Top.

    12.) iPhone for Poser Registration Required.

    13.) Plate 3DS Format Only.

    14.) Cookie 3DS Format Only.

    15.) Window Frame 3DS Format Only.

    16.) Window Shade Registration Required.

    17.) Hidden Ally Background Planar Registration Required.

    18.) Ice Cream Props Milk Shake. Scroll Down to 2nd Image for Link. *


    ( * Denotes Items Required for this Challenge)


    No Longer Free: DAZ Victoria 4 Paid For: Victoria 4 Morphs++.

    As always, figure set-up in Studio 2.3 and final render in Bryce 5.5.Some minor tweaking of elements that were shader dependant and did not transfer over to Bryce.

    All 3DS Models were converted to .obj format for import into Studio using PoserRay, available Through This Link Converts Lightwave and 3DS files into easy to use .OBJ format files. Free and easy to use.

    Call_Interupted.jpg
    744 x 490 - 251K
  • DanaTADanaTA Posts: 13,206
    edited December 1969

    Not one of my better ones, but I though I'd go ahead and post it anyway.


    Call Interupted


    http://www.daz3d.com/index.php?&ACT=50&fid=41&aid=4451_XcITl0BrjMuwegSaAmsd&board_id=1


    Very nice, I thought.


    Dana

  • DorseylandDorseyland Posts: 724
    edited December 1969

    A HAG IS BAGGED!


    Has to be NAE, though, cause I intend to ignore the rule about the model not moving when I unbag her. It's becoming an annual tradition with me. Ignoring the rules, I mean.


    Plus, I already won the Monkeemobile in an earlier challenge, heh heh.

    HagBag02.jpg
    800 x 567 - 35K
  • DanaTADanaTA Posts: 13,206
    edited December 1969

    She must be pretty ugly if she has to be in a containment chamber! :bug: :lol:


    Dana

  • frank0314frank0314 Posts: 14,045
    edited December 1969

    Is it some kind of funky lab experiment.

  • deeleelaw57deeleelaw57 Posts: 1,478
    edited December 1969

    Hag Bag Entry

    HaggoBaggoed

    Haggo_Baggoed.jpg
    800 x 648 - 381K
  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    thanks for the compliment Oom, I really appreciate it, Love the program, I had to go get it right away, I agree, because it's a program, it's best to not count it as a free thing. good call.

  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    Not one of my better ones, but I though I'd go ahead and post it anyway.


    Call Interupted

    1.) Jinky Teen V4 Character Morph. 3rd From Top.

    2.) Dandra for V4 Textures Only. Registration Required.

    3.) Licorice for V4 Outfit.

    4.) MMBikini Set02 for V4/A4 Bikini Bottom Only. Texture Changed.

    5.) Light Colors for Licorice Textures for Above. Registration Required.

    6.) Koz's Short Bob Go To Downloads at Left of Page, 1st Item at Top.

    7.) M4 Hipster Glasses Registration Required.

    8.) Morphing Pillow Top of Page. Original Untextured, Texture Added.

    9.) Millennium Cat LE Registration Required.

    10.) Red Tiger for DazMill Cat Registration Required.

    11.) Laptop Computer 9th Item from Top.

    12.) iPhone for Poser Registration Required.

    13.) Plate 3DS Format Only.

    14.) Cookie 3DS Format Only.

    15.) Window Frame 3DS Format Only.

    16.) Window Shade Registration Required.

    17.) Hidden Ally Background Planar Registration Required.

    18.) Ice Cream Props Milk Shake. Scroll Down to 2nd Image for Link. *


    ( * Denotes Items Required for this Challenge)


    No Longer Free: DAZ Victoria 4 Paid For: Victoria 4 Morphs++.

    As always, figure set-up in Studio 2.3 and final render in Bryce 5.5.Some minor tweaking of elements that were shader dependant and did not transfer over to Bryce.

    All 3DS Models were converted to .obj format for import into Studio using PoserRay, available Through This Link Converts Lightwave and 3DS files into easy to use .OBJ format files. Free and easy to use.


    ok LG NO MORE RENDERS for you, that's about enough of the stiff competition... LOL another great one as always

  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    A HAG IS BAGGED!


    Has to be NAE, though, cause I intend to ignore the rule about the model not moving when I unbag her. It's becoming an annual tradition with me. Ignoring the rules, I mean.


    Plus, I already won the Monkeemobile in an earlier challenge, heh heh.


    OOHHH... Dorsey, can't wait to see her at the unveiling

  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    dleelaw57 said:
    Hag Bag Entry

    HaggoBaggoed

    another hag.... nice. I'm just tooo busy this time, got the grandson for the next few days. can't believe he graduated kindergarten yesterday, the all school picnic today, what a blast that was

  • edited December 1969

    What is with the forum. I log in, I'm logged out, I can't log in, I can log in. :-/
    Anyhow, now for a revamp of last year's entry.

    1 - Bonnie for V4 http://www.sharecg.com/v/23363/Poser/Bonnie-For-DazV4.1-and-Morphs++

    2 - Amanda for V4 (body morph) http://www.renderosity.com/mod/freestuff/index.php?user_id=230020

    3 - Valens hair for V4/A4 http://www.sharecg.com/v/36166/Poser/Valens-Hair-For-V4/A4

    4 - Valens Hair Revisited http://www.renderosity.com/mod/freestuff/details.php?item_id=57025

    5 - Little Dragon's Tube Top and Texture Pack http://littledragon.francemi.net/misc_01.htm

    6 - Studded Sandals http://lmdesign.co.uk/sandals.htm

    7 - Patrol Cap http://www.ageofarmour.com/3d/free/patrol-cap.html

    8 - Dogtag http://www.sharecg.com/v/37822/View/11/Poser/Dogtags-V4-Smartprop

    9 - Ohlala bracelet http://www.runtimedna.com/OohlalaDecoder.html
    (Must have the Circus Decoder and decypher the password)

    10 - Female Glasses 3 http://lab108.x0.com/lab108/accessories.html

    11 - Road http://www.sharecg.com/v/41284/gallery/11/Poser/The-Streets---Part-01

    12 - Wall front http://www.sharecg.com/v/41337/gallery/11/Poser/The-Streets---Part-02

    13 - Mega City - Block 1 http://www.sharecg.com/v/26105/gallery/11/Poser/Mega-City---Block-1

    14 - US Pickup Truck http://www.sharecg.com/v/32601/View/11/Poser/US-Pickup-Truck

    15 - H4 Hovertank http://www.daz3d.com/shop/h4-hovertank/

    16 - Cooler & Tyre tube (in tray of ute) http://kctc.francemi.net/KCTC_Beach_2010/pack_02.htm

    17 - Champagne bottle http://trumarcar.francemi.net/foodprops_tc.htm (Amongst 'Pinic Food')

    18 - Trash Bag http://trekkiegrrrl.dk/prp2.htm (2nd from bottom)

    19 - Morphing Puddle http://www.sharecg.com/v/18189/View/11/Poser/Morphing-Puddle

    20 - Dyald's Light Set2 (Sunny) http://www.sharecg.com/v/33904/Poser/Dyalds-EZ-Lights-2

    21 - Apple Core (in front of trash bag, probably a bit small to see) http://www.sharecg.com/v/18220/gallery/11/Poser/Apple-Core


    *Sharecg and Rendo sites require registration*

    Rendered in DS3A. Signature added & image resized in PSP7.


    MIA: Fisty's Liquid Shaders (I've no idea how to get them from the archive :blank: )

    Paid Item: Morphs++ & Alicism (the Shorts)


    Title: Hover-Boom

    HoverBoom2.jpg
    800 x 599 - 229K
  • DanaTADanaTA Posts: 13,206
    edited December 1969


    Don't point that thing at me! :lol: That building is from 3-d-c's The Streets set? Pretty nice detail for free, eh? I have to go look at the promos again, I think I downloaded all of that set.


    Dana

  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    Krissy said:
    OOm Fooyat.. I actually did went trought the whole tread from last month and couldn't find the question :red:

    In the May challenge thread it was not a direct question, that was in "the thread that died", in the May challenge it looked like this:

    Nomination for valid freebie:
    Vegetation generator: Arbaro by Wolfram Diestel.
    This nifty little java applet generates trees and other vegetation in .obj format. Four of the presets were used in this render. I was planning on using several more trees but had to settle for a single aspen because of memory shortage

    I had plenty of freebies so I was not depending on the tree.
    Arbaro is a program, you enter data (there are some very good presets), hit a button and out comes a prop.
    Since then, after some consideration, I have changed my mind. Generator should not be counted as freebies because they are not visible in the render. Is that correct music?

    jeeperz
    I have no absolutely problem with your entry, it is great, specially the one with the grass skirt :ohh: , or that form Alexa. It is the wiggling rules that bothers me.

    Cheers! Oom

    edit Hit the send instead of the preview :red:

    Ok, now I can answer your question. In the past, since .obj format is acceptable, as it imports into DS fine, If something was used to convert another format into an .obj file, it had to be listed, and possibly a link to it. Poseray converts .3ds files and Lord Ganthor has used it a few times and listed a link to it. BUT...the actual program can not be claimed as a freebie. So, the answer would be no, it can not be claimed as a freebie, but if used must be listed along with a link so others can reproduce the item in the render and use it in DS.


    I don't remember seeing the question, and when you asked the other day, I will admit, I had no idea what you were talking about or what this Arbaro even was. I appoligize if I came off as rude. I simply did not know what you were talking about. I hope this clears up any questions you have about third party generators or converters.


    :-)

  • music2u4umusic2u4u Posts: 2,822
    edited June 2012

    Not one of my better ones, but I though I'd go ahead and post it anyway.


    Call Interupted

    1.) Jinky Teen V4 Character Morph. 3rd From Top.

    2.) Dandra for V4 Textures Only. Registration Required.

    3.) Licorice for V4 Outfit.

    4.) MMBikini Set02 for V4/A4 Bikini Bottom Only. Texture Changed.

    5.) Light Colors for Licorice Textures for Above. Registration Required.

    6.) Koz's Short Bob Go To Downloads at Left of Page, 1st Item at Top.

    7.) M4 Hipster Glasses Registration Required.

    8.) Morphing Pillow Top of Page. Original Untextured, Texture Added.

    9.) Millennium Cat LE Registration Required.

    10.) Red Tiger for DazMill Cat Registration Required.

    11.) Laptop Computer 9th Item from Top.

    12.) iPhone for Poser Registration Required.

    13.) Plate 3DS Format Only.

    14.) Cookie 3DS Format Only.

    15.) Window Frame 3DS Format Only.

    16.) Window Shade Registration Required.

    17.) Hidden Ally Background Planar Registration Required.

    18.) Ice Cream Props Milk Shake. Scroll Down to 2nd Image for Link. *


    ( * Denotes Items Required for this Challenge)


    No Longer Free: DAZ Victoria 4 Paid For: Victoria 4 Morphs++.

    As always, figure set-up in Studio 2.3 and final render in Bryce 5.5.Some minor tweaking of elements that were shader dependant and did not transfer over to Bryce.

    All 3DS Models were converted to .obj format for import into Studio using PoserRay, available Through This Link Converts Lightwave and 3DS files into easy to use .OBJ format files. Free and easy to use.

    I like it! You can see everything very clearly. All links are good. You have the required Trumarcar freebie. You are good to go.


    :-)

    Call_Interupted.jpg
    744 x 490 - 251K
    Post edited by music2u4u on
  • music2u4umusic2u4u Posts: 2,822
    edited June 2012

    A HAG IS BAGGED!


    Has to be NAE, though, cause I intend to ignore the rule about the model not moving when I unbag her. It's becoming an annual tradition with me. Ignoring the rules, I mean.


    Plus, I already won the Monkeemobile in an earlier challenge, heh heh.

    OMG!...IT'S THE FILTHY FIFTH ELEMENT!...or is that just you be a naughty boy Dorsey?


    :bug:

    HagBag02.jpg
    800 x 567 - 35K
    Post edited by music2u4u on
  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    dleelaw57 said:
    Hag Bag Entry

    HaggoBaggoed

    This one is gonna rock our world...I can tell from those crossed eyes!


    :ohh:

    Haggo_Baggoed.jpg
    800 x 648 - 381K
  • music2u4umusic2u4u Posts: 2,822
    edited December 1969

    What is with the forum. I log in, I'm logged out, I can't log in, I can log in. :-/
    Anyhow, now for a revamp of last year's entry.

    1 - Bonnie for V4 http://www.sharecg.com/v/23363/Poser/Bonnie-For-DazV4.1-and-Morphs++

    2 - Amanda for V4 (body morph) http://www.renderosity.com/mod/freestuff/index.php?user_id=230020

    3 - Valens hair for V4/A4 http://www.sharecg.com/v/36166/Poser/Valens-Hair-For-V4/A4

    4 - Valens Hair Revisited http://www.renderosity.com/mod/freestuff/details.php?item_id=57025

    5 - Little Dragon's Tube Top and Texture Pack http://littledragon.francemi.net/misc_01.htm

    6 - Studded Sandals http://lmdesign.co.uk/sandals.htm

    7 - Patrol Cap http://www.ageofarmour.com/3d/free/patrol-cap.html

    8 - Dogtag http://www.sharecg.com/v/37822/View/11/Poser/Dogtags-V4-Smartprop

    9 - Ohlala bracelet http://www.runtimedna.com/OohlalaDecoder.html
    (Must have the Circus Decoder and decypher the password)

    10 - Female Glasses 3 http://lab108.x0.com/lab108/accessories.html

    11 - Road http://www.sharecg.com/v/41284/gallery/11/Poser/The-Streets---Part-01

    12 - Wall front http://www.sharecg.com/v/41337/gallery/11/Poser/The-Streets---Part-02

    13 - Mega City - Block 1 http://www.sharecg.com/v/26105/gallery/11/Poser/Mega-City---Block-1

    14 - US Pickup Truck http://www.sharecg.com/v/32601/View/11/Poser/US-Pickup-Truck

    15 - H4 Hovertank http://www.daz3d.com/shop/h4-hovertank/

    16 - Cooler & Tyre tube (in tray of ute) http://kctc.francemi.net/KCTC_Beach_2010/pack_02.htm

    17 - Champagne bottle http://trumarcar.francemi.net/foodprops_tc.htm (Amongst 'Pinic Food')

    18 - Trash Bag http://trekkiegrrrl.dk/prp2.htm (2nd from bottom)

    19 - Morphing Puddle http://www.sharecg.com/v/18189/View/11/Poser/Morphing-Puddle

    20 - Dyald's Light Set2 (Sunny) http://www.sharecg.com/v/33904/Poser/Dyalds-EZ-Lights-2

    21 - Apple Core (in front of trash bag, probably a bit small to see) http://www.sharecg.com/v/18220/gallery/11/Poser/Apple-Core


    *Sharecg and Rendo sites require registration*

    Rendered in DS3A. Signature added & image resized in PSP7.


    MIA: Fisty's Liquid Shaders (I've no idea how to get them from the archive :blank: )

    Paid Item: Morphs++ & Alicism (the Shorts)


    Title: Hover-Boom

    I remembered this one as soon as I saw it. You did a great job on it. The apple is ok because I can see it since you pointed it out to me. That helps sometimes...lol. All links are good. You have the required trumarcar freebie. You are good to go.


    :-)

    HoverBoom2.jpg
    800 x 599 - 229K
  • jeeperzjeeperz Posts: 1,102
    edited December 1969

    What is with the forum. I log in, I'm logged out, I can't log in, I can log in. :-/
    Anyhow, now for a revamp of last year's entry.

    1 - Bonnie for V4 http://www.sharecg.com/v/23363/Poser/Bonnie-For-DazV4.1-and-Morphs++

    2 - Amanda for V4 (body morph) http://www.renderosity.com/mod/freestuff/index.php?user_id=230020

    3 - Valens hair for V4/A4 http://www.sharecg.com/v/36166/Poser/Valens-Hair-For-V4/A4

    4 - Valens Hair Revisited http://www.renderosity.com/mod/freestuff/details.php?item_id=57025

    5 - Little Dragon's Tube Top and Texture Pack http://littledragon.francemi.net/misc_01.htm

    6 - Studded Sandals http://lmdesign.co.uk/sandals.htm

    7 - Patrol Cap http://www.ageofarmour.com/3d/free/patrol-cap.html

    8 - Dogtag http://www.sharecg.com/v/37822/View/11/Poser/Dogtags-V4-Smartprop

    9 - Ohlala bracelet http://www.runtimedna.com/OohlalaDecoder.html
    (Must have the Circus Decoder and decypher the password)

    10 - Female Glasses 3 http://lab108.x0.com/lab108/accessories.html

    11 - Road http://www.sharecg.com/v/41284/gallery/11/Poser/The-Streets---Part-01

    12 - Wall front http://www.sharecg.com/v/41337/gallery/11/Poser/The-Streets---Part-02

    13 - Mega City - Block 1 http://www.sharecg.com/v/26105/gallery/11/Poser/Mega-City---Block-1

    14 - US Pickup Truck http://www.sharecg.com/v/32601/View/11/Poser/US-Pickup-Truck

    15 - H4 Hovertank http://www.daz3d.com/shop/h4-hovertank/

    16 - Cooler & Tyre tube (in tray of ute) http://kctc.francemi.net/KCTC_Beach_2010/pack_02.htm

    17 - Champagne bottle http://trumarcar.francemi.net/foodprops_tc.htm (Amongst 'Pinic Food')

    18 - Trash Bag http://trekkiegrrrl.dk/prp2.htm (2nd from bottom)

    19 - Morphing Puddle http://www.sharecg.com/v/18189/View/11/Poser/Morphing-Puddle

    20 - Dyald's Light Set2 (Sunny) http://www.sharecg.com/v/33904/Poser/Dyalds-EZ-Lights-2

    21 - Apple Core (in front of trash bag, probably a bit small to see) http://www.sharecg.com/v/18220/gallery/11/Poser/Apple-Core


    *Sharecg and Rendo sites require registration*

    Rendered in DS3A. Signature added & image resized in PSP7.


    MIA: Fisty's Liquid Shaders (I've no idea how to get them from the archive :blank: )

    Paid Item: Morphs++ & Alicism (the Shorts)


    Title: Hover-Boom


    been having the same trouble, finally give up and come back later, like the re-vamp. she looks a bit uncomfortable though straddling that tank.

  • Oom FooyatOom Fooyat Posts: 0
    edited December 1969

    music2u4u said:

    Ok, now I can answer your question. In the past, since .obj format is acceptable, as it imports into DS fine, If something was used to convert another format into an .obj file, it had to be listed, and possibly a link to it. Poseray converts .3ds files and Lord Ganthor has used it a few times and listed a link to it. BUT...the actual program can not be claimed as a freebie. So, the answer would be no, it can not be claimed as a freebie, but if used must be listed along with a link so others can reproduce the item in the render and use it in DS.


    I don't remember seeing the question, and when you asked the other day, I will admit, I had no idea what you were talking about or what this Arbaro even was. I appoligize if I came off as rude. I simply did not know what you were talking about. I hope this clears up any questions you have about third party generators or converters.


    :-)


    Yes, that clears it out. Well, just to complete the subject: If I use a commercial program to create something I use in a render, it will not be counted as a paid item or...? I think of Photo Shop, Z-brush, X-gen or DCC for instance.

    I believe you misunderstood the question so the answer came out wrong, so lets forget the it and go on with something more pleasant.....

  • Oom FooyatOom Fooyat Posts: 0
    edited December 1969

    Like a Hag In A Bag.

    More of a Glamor Shot then classic Pin-Up but close enough I think.
    Unfortunately Cycles made some artefacts and I'm to lazy to fix them.

    Cheers Oom

    HagInABagGS1.jpg
    600 x 800 - 136K
  • edited December 1969

    jeeperz said:

    been having the same trouble, finally give up and come back later, like the re-vamp. she looks a bit uncomfortable though straddling that tank.

    Yeah, that's what I've been doing. But sometimes it takes until the next day.
    And the hovertank has a thicker canon compared to the original quadtank I'd used last year, even with scaling down. Which is why I didn't list the pose, I had to do far too much tweaking to it to make her sit right.

  • DanaTADanaTA Posts: 13,206
    edited December 1969

    Like a Hag In A Bag.

    More of a Glamor Shot then classic Pin-Up but close enough I think.
    Unfortunately Cycles made some artefacts and I'm to lazy to fix them.

    Cheers Oom


    Wow! I thought that was a photograph! Maybe I need to look into Blender. That's what uses Cycles, right? I remember reading something about it elsewhere. Is that car the Buick Roadmaster by Nationale7 over at Renderosity?


    Dana

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