Show Us Your Bryce Renders Part 10

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Comments

  • SlepalexSlepalex Posts: 911
    c-ram said:

    Finally something to show, while my garden is cover by snow today and the distant hill is looking the same as this picture.

    Inspired by a Ryan Archer terragen render. Of course it's Bryce here. The sky was made using a photo.

    Another masterpiece from you, Mark. Beautiful winter landscape and atmosphere. The sky is also quite wintery, overcast.
    Maybe you need to slightly reduce the diffuse value of snow material?

  • HansmarHansmar Posts: 2,932

    C-ram: Fantastic winter landscape!

  • JamahoneyJamahoney Posts: 1,791
    edited December 2017

    I can hear the 'crunch' of snow under my feet, C-ram...and the silence, too.

    I know such snow fields are excellent for skiing - until amateurs ski through snow-covered fences that thumble them into oblivion...never so funny laugh                                  

    Jay                                                                                                  

    Post edited by Jamahoney on
  • HoroHoro Posts: 10,644
    edited December 2017

    The objects were generated by Incendia_NEXT, converted to a 3D object in Geometrica, cleaned up in MeshLab and smoothed in Bryce. The objects are set on the Seamless Backdrop by Fencpost52. Colour by the WpH76_SC250 HDRI.

    Chubby and Reedy

     

    ChubbyAnd Reedy.jpg
    1200 x 800 - 182K
    Post edited by Horo on
  • adbcadbc Posts: 3,115

    Horo : very nice image, I like abstracts, great colours as well.

  • c-ramc-ram Posts: 376
    edited December 2017

    Thank to all for your nice comments on my last winter picture! It's always a pleasure to read some nice words about my work.

     

    Here it is, after several time and month of hard rendering session from my computers, I'm proud to show you woods deep : my most ambitious project with bryce.

     

    God rays are fully rendered using Dan Whiteside fog so, absolutely no post work in this case. The ground is made of real photogrammetric carpet leaves from a forest. Trees and bush are made with speedtree. Twigs are coming from megascan stump pack and flowers from VP real grass.

     

    And for Christmas, as a gift, here's a Dropbox link to let you download the image at full size (3780 per 1620, about 23 gb in bmp pure format) :

    https://www.dropbox.com/s/l6dncc2gcvilso1/Woods deep.bmp?dl=0

     

    Have all a merry Christmas time.

    Woods deep.jpg
    2000 x 857 - 2M
    Post edited by c-ram on
  • HoroHoro Posts: 10,644

    adbc - thank you.

    c-ram - beautiful forest scene, thank you Marco for sharing the full size render. Happy holidays to you, too - and everyone visiting these forums.

  • adbcadbc Posts: 3,115

    c-ram : Marvelous image, thank you for sharing it.

    Happy holidays to everyone in the forum.

  • c-ramc-ram Posts: 376
    Thank you Horo, you're welcome. Hope that you can dwell on it to see all the details of the picture.
  • srieschsriesch Posts: 4,241

    Very nice, c-ram!

  • mermaid010mermaid010 Posts: 5,490

    Thanks Jay and Rashad for your comments

    C-ram - Magnificent snow landscape, thanks for the awesome Gift, love it.

    ****Happy Holidays***** everyone.

  • HoroHoro Posts: 10,644
    edited December 2017

    A calm Sunday morning in this city district. Buildings by Stonemason (Urban Future 4) and Moebius87 (Dystopia City Blocks 004).

    Yet Calm

    YetCalm.jpg
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    Post edited by Horo on
  • adbcadbc Posts: 3,115

    Horo : awesome city scene.

  • mermaid010mermaid010 Posts: 5,490

    Horo - beautiful city scene, the abstract is awesome too, cool shapes

  • RexRedRexRed Posts: 1,330

    Just made this yesterday for my contemporary music album called "My Love for You."

     

    I know it is simple and does not involve a lot of detail, but it was tough to align and bring the text in from Photoshop. :)

     

    I used a text symbol for the heart. It was one of those epiphany moments when I thought of the idea for the album cover.

    My Love for You

    You can listen to and purchase the new album at RexRed's Music.

  • mermaid010mermaid010 Posts: 5,490

    RexRed - beautiful render, best of luck for your new album.

  • HoroHoro Posts: 10,644
    edited December 2017

    adbc - thank you.

    mermaid - thank you.

    RexRed - looks great, best of luck.

    Another try to make something with a difficult terrain. I'm with the ship's captain: not picturesque enough to visit.

    Skipped

    Skipped.jpg
    1200 x 800 - 251K
    Post edited by Horo on
  • StuartBStuartB Posts: 596

    Just a thought RedRex, have you tried Elefont for doing text.

    It makes 3d models from fonts. Then you just save them and import them into Bryce.

    It used to be free along with a program called Spiralizer, but it seems to have disappeared from the makers website now.

    You can see it and how to use it here:

    http://redpoint.iwarp.com/elefontpage.html

     

     

     

     

     

     

  • S RayS Ray Posts: 399

    RedRex, StuartB or anyone interested. I have an old program that can make 3D text meshes as a flat surface, extruded hard edge meshes or extruded  beveled meshes. But it will only do fonts that were available in Photoshop 5.5. ... Just PM me with the text and fronts you need ...and give me a day or two.

  • adbcadbc Posts: 3,115

    RexRed : nice album cover.

    Horo : great rough mountain landscape.

  • HansmarHansmar Posts: 2,932

    Horo: great abstract, very nice colours. City scene is marvelous. Could do with some life though (one or two pedestrians and maybe some cars and a cat or dog). Not surprising, that the landscape of the master is also very well done.

    c-ram: unbelievably detailed forest scene. Lovely!

    Rex Red: Nice cover art. Good luck with your album.

  • SlepalexSlepalex Posts: 911

    c-ram, stunning forest scenery! You rank first in my Bryce rating. At least until David Brinnen makes money in another program.

    Horo, an excellent city landscape, shot from the height of the 6th floor. And also a great mountain range (even three!) Most of all I like the terrain texture. This is most likely using a filter of curvature. Very good. I can not do it.

  • SlepalexSlepalex Posts: 911

    Two more works in the outgoing year:

    Overgrown Pond
    Description here.

    Forest Road
    Description here.

  • adbcadbc Posts: 3,115

    Slepalex : again 2 beautiful renders, very detailed.

     

  • HoroHoro Posts: 10,644

    adbc - thank you.

    Hansmar - thank you. It's Sunday and early morning in town, that's why it is deserted. wink

    Slepalex - thank you. Yes, the mountains have materials curvature.
    Your Overgrown Pond is a beautiful artwork.
    Although the Forest Road may not look attractive to the causal beholder because it is all in shadow, it looks most natural. I use to walk on on such a path and from end of September it looks that way because the sun is behind a mountain. Next spring, when the sun climbs higher, I'll walk there again.

  • SlepalexSlepalex Posts: 911
    Horo said:

    Although the Forest Road may not look attractive to the causal beholder because it is all in shadow, it looks most natural. I use to walk on on such a path and from end of September it looks that way because the sun is behind a mountain. Next spring, when the sun climbs higher, I'll walk there again.

    Thank you, Horo. Generally the sun is low and shines on the left. If you look closely, there are sunspots on tree trunks, stones and on the right side of the road. Sunlight penetrates through the foliage.

  • HoroHoro Posts: 10,644

    Yes, there is indeed some sunlight, subtle, as you say there is a lot of foliage the light must penetrate. It could also be a diffuse cloud attenuating the sun light.

  • JamahoneyJamahoney Posts: 1,791
    edited January 2018

    Shadows, lighting is super, Horo: the Captain and crew, me thinks, missed out on the geology aspects.

    Slepalex: Love the pond view...super. The trees/trunks in the forest view are mock-ish-looking (but, I do like the dead trunk on the foliage, and where its end meets at some colourful mushrooms). I did a course on 'rooms for years, and these look editable, but, one never knows - some say 'eat me, right now, or a day or two within picking me', however,  while others are enticing-looking, they may me 'sickerners', if not 'killers'.

    Jay

    Post edited by Jamahoney on
  • HansmarHansmar Posts: 2,932

    Fantastic terrain renders, Slepalex!

  • SlepalexSlepalex Posts: 911
    Horo said:

    Yes, there is indeed some sunlight, subtle, as you say there is a lot of foliage the light must penetrate. It could also be a diffuse cloud attenuating the sun light.

    To create a haze / mist, I used a cube with a volumetric material, except for the foreground.

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