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Comments
just for the sake of completeness, it also works with fbx even easier
1) load g3f, then load the clothing item and fit it to the g3f figure as usual
2) in the parameter tab check "show hidden properties" from the tab menu as kitakoredaz says, this way you can see the names of the morphs
3) when exporting to fbx set the rules to export the morphs you want, they will import fine in Blender as shapekeys
is there a way to bring pose or animation from blender to daz3d ?
bvh should work .. you may have to retarget some bones in the ds importer
But how do re-import the fbx back to DAZ? Doesn't work properly...