Post Your Renders like it's the year 2020!!!

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Comments

  • StezzaStezza Posts: 8,050

    SuperNatural Pigeons!

  • MistaraMistara Posts: 38,675

    playing with dof
      learned the focus tool works in the lil preview window

    learned lens flare goes on light, not the camera  doh

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  • magaremotomagaremoto Posts: 1,227
    edited August 2019

    wip..testing different cloud layers

     

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,200

    all rendered with Carrara native engine but  Hitfilm Express layering of BG arrows and figure

    without my 980ti Octane does not fit a lot,  and even before certainly not Evil Producer's Fantasy Village with buildings in the BG render

  • StezzaStezza Posts: 8,050
    edited August 2019

    he's shooting blanks! surprise

    very cool Wendy... smiley

    never stop learning Mysty yes


    Here's LoRenzo the Shearer

    using the shearing clippers available in the Wacky thread wink

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,200

    He is almost a NewZealander in his affection for that sheep heart

  • StezzaStezza Posts: 8,050
    edited August 2019

    talking of Kiwis laugh

    ( Kiwi and Pom LoRenzos )

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  • one of my newest renders

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  • Guess I should post this in here as well, so someone will see it outside a seemingly completely dead thread.

    Don't know if using LuxCore is cheating or not, but these kinds of results are just straight up not possible in Carrara natively.

    Hi DragonSkyRunner

    "but these kinds of results are just straight up not possible in Carrara natively."

    like your render but I beg to differ not being achievable in Carrara I hope you agree, possibilly harder to reproduce, but achievable definitely. down the page a little!

    https://www.daz3d.com/forums/discussion/137451/post-your-renders-introduce-the-world-to-carrara/p36

  • magaremotomagaremoto Posts: 1,227
    edited August 2019

    testing Indirect Lighting

     

     

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  • MistaraMistara Posts: 38,675

    testing Indirect Lighting

     

     

    Venice?

  • magaremotomagaremoto Posts: 1,227

    by stonemason of course

    here's an attempt to recreate the radiosity of a typical italian sunny day

  • magaremotomagaremoto Posts: 1,227
    edited September 2019

    same lighting settings, different sky filter (distance fog)

    cellophane effect in post

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  • a render that took over a day and a half and my camera went through too many trees you don't see in preview

  • MistaraMistara Posts: 38,675

    how would you do a french tickler in carrara?   feather physics?

  • CbirdCbird Posts: 493

     

    a render that took over a day and a half and my camera went through too many trees you don't see in preview

    This is lovely! I need to save this to watch again when we are knee deep in snow.

  • VarselVarsel Posts: 574
    edited September 2019

    Just some quickly modeling. 

    Self driving cars .... ? 

    Neeh, thats a long time yet. Would you trust HAL 9000 to drive you home ?

    But these container-transport you might meet one dark night on a road near you.

    The container is made by Predatron , here in the shop.

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  • It's bad enough getting stuck behind the ones with drivers devil

  • UnifiedBrainUnifiedBrain Posts: 3,588
    edited September 2019

    Guess I should post this in here as well, so someone will see it outside a seemingly completely dead thread.

    Don't know if using LuxCore is cheating or not, but these kinds of results are just straight up not possible in Carrara natively.

    Hi DragonSkyRunner

    "but these kinds of results are just straight up not possible in Carrara natively."

    Hey Chris, thanks for stepping in and posting again.  You jogged my memory of your previous posts on realism - two years ago! - and I finally used the shader you so nicely provided.

     

    I am still relatively inexperienced with Carrara, and realism is a challenge for me (and these are early stages).  But I got pretty good results just by playing with your stuff.  Many thanks!

     

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  • DiomedeDiomede Posts: 15,168
    edited September 2019

    Great stuff, UB, Chris, Stezza, Varsel, and Magaremoto.

    I felt like throwing together a dreary landscape, so I did.

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  • StezzaStezza Posts: 8,050
    Varsel said:

    Just some quickly modeling. 

    Self driving cars .... ? 

    Neeh, thats a long time yet. Would you trust HAL 9000 to drive you home ?

    But these container-transport you might meet one dark night on a road near you.

    The container is made by Predatron , here in the shop.

    very cool... I guess depending which part of the world we are all from it's either going or coming.. cool

     

    Guess I should post this in here as well, so someone will see it outside a seemingly completely dead thread.

    Don't know if using LuxCore is cheating or not, but these kinds of results are just straight up not possible in Carrara natively.

    Hi DragonSkyRunner

    "but these kinds of results are just straight up not possible in Carrara natively."

    Hey Chris, thanks for stepping in and posting again.  You jogged my memory of your previous posts on realism - two years ago! - and I finally used the shader you so nicely provided.

     

    I am still relatively inexperienced with Carrara, and realism is a challenge for me (and these are early stages).  But I got pretty good results just by playing with your stuff.  Many thanks!

     

    very swishy render UB yes

    Great stuff, UB, Chris, Stezza, Varsel, and Magaremoto.

    I felt like throwing together a dreary landscape, so I did.

    I reckon the Indians are all dreary after their attempted moon landing today... obviously the craft has been abducted by aliens.. devil

  • StezzaStezza Posts: 8,050
    edited September 2019

    Big Blue checking out the strange ball like time travelling machine that landed in his paddock when he was cutting the grass! 

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  • DiomedeDiomede Posts: 15,168
    edited September 2019

    Big Blue needs some grass to cut.  Looks pretty bare.  surprise  Fun render.

     

    The thing after a dreary landscape is a red dragon in the woods.

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  • UnifiedBrainUnifiedBrain Posts: 3,588
    edited September 2019

    Nice seascape and dragon, Diomede!

    Stezza, your time machine would have looked strange to me - EXCEPT - I just happened to discover the Timeless series about a month ago!  Very ... timely. :)

    And thanks to both of you for the comments.

    This reality stuff could get addicting. :)

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  • StezzaStezza Posts: 8,050

     

    Stezza, your time machine would have looked strange to me - EXCEPT - I just happened to discover the Timeless series about a month ago!  Very ... timely. :)

     

    wondered if anyone would pick the resemblance lol

    I'm up to season 2 at the moment yes

    Drought & Fire
    modeled the rideon, pigeon and used my HW3d dog morphs... and Mr Puggles and the HW3d cat... and Ken's pelican with Lisa's Indian grass..
    and Ron's brushes in PSE2018.............. mmm

  • DiomedeDiomede Posts: 15,168

    Thanks for the comments on mine.

    Look, UB has some shiny new toys!  Very realistic showroom finish on the vehicles.  I'll take two.

    Magnificent modeling, Stezza.  Love the pug in the back.

     

  • DiomedeDiomede Posts: 15,168
    edited September 2019

    Wanted to use some animals in my runtime.  Millenium Big Cat and the Daz Rhino. 

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  • MistaraMistara Posts: 38,675

    playing with the npr settings

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  • MistaraMistara Posts: 38,675

    has anyone rendered inside the 

    https://www.daz3d.com/world-gardens-byodo-in

    is the one thing on my wl for this pa sale year

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,200
    edited September 2019
    Mystarra said:

    has anyone rendered inside the 

    https://www.daz3d.com/world-gardens-byodo-in

    is the one thing on my wl for this pa sale year

    Carrara render, is actually on this page further up

    exported to Twinmotion but same building 

     

    Post edited by WendyLuvsCatz on
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