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© 2025 Daz Productions Inc. All Rights Reserved.
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Just something i did using LAMH and Draagon's dynamic kimono and Mariaeh's lacemaker shaders.
Hair is my own shader.
Great render Amy: is this an OBJ or RenderMan curves?
Hi, please check that the folder: C:/Users/shadowfax/Dcouments/DAZ 3D/Studio/lookatmyhairAM/geometry actually exists.
If it doesn't, please create it manually. Also, you didn't mention how many hairs you tried to export and your computer specs: if you are on a 32bit system and you try to export to OBJ a large amount of hair, say more than 200000, that would most likely drain resources and possibly lead to a crash.
We have optimized several routines on the upcoming 1.06 version (should be out in the next days as DAZ put it in the store) and we also fixed the missing 'geometry' path issue that probably is the reason for your crash.
Thank you very much Alessandro. Manually creating the geometry folder path did the trick. Unfortunately, trying to import the object file into Poser didn't work very well. The exported object didn't line up with the character (millennium dog), and rendered all green (Poser doesn't seem to import any color information). Oh well, back to the hair room!
BTW. Are you guys planning to create a Poser version of LAMH? You would probably sell a few copies...
Thank you very much Alessandro. Manually creating the geometry folder path did the trick. Unfortunately, trying to import the object file into Poser didn't work very well. The exported object didn't line up with the character (millennium dog), and rendered all green (Poser doesn't seem to import any color information). Oh well, back to the hair room!
BTW. Are you guys planning to create a Poser version of LAMH? You would probably sell a few copies...
Hi atozed, actually the OBJ should work fine in Poser and any application that supports OBJ files.
As you import both the millennium dog and the OBJ fur in Poser, make sure that the Poser import options 'Centered' and 'Percent of standard figure size' are both disabled.
As both the models will load, they should match properly. At this point, you need to apply the .jpg texture to the fur OBJ (LAMH generates it and you can find it in your C:/Users/shadowfax/Dcouments/DAZ 3D/Studio/lookatmyhairAM/geometry/ folder as well).
Here attached a screenshot of the DAZ Millennium Puppy furred and imported in the Poser preview window...
About a Poser version, I can't release any information or comment at this time.
Hi Alessandro, the hair is renderman curves. They do indeed render beautifully :)
Hi,
Awaiting the big update still. Hope the beta team is doing a great job squashing bugs.
I'm getting very much done with the Fuzzie critter I started designing last year. See the link below for the image:
http://www.daz3d.com/forums/discussion/1181/P30/#348434
His full height is at Genesis knee caps. I also did a medium and tall sized version of Fuzzie. All very customized not just shrinking the figure, trust me, it's allot of work! lol
So my question is..... if I create a full furred version for the little guy will that auto fit the medium and tall versions or will I have to do 3 versions of the full body fur?
Thanks and looking forward to the re-release
Hi Richard, yes I'd say that you only need to create a preset, and altering the shape of the model (morphs, shape levels etc.) will make the hair adjusting automatically (this BTW already happens on 1.0, a Genesis standard preset will autofit Gorilla, Freak etc.)...
I just installed the player yesterday because there are so many cool things being done with it. I downloaded some freebies from the mentioned site. I tried three different ones at default settings and they all crashed DS when I hit render. My computer is pretty good memory-wise. Is there something I should know before I hit render? Progressive rendering was off and I had default lighting only, and then tried one spotlight, no shadow.
Hi Lucia, you may want to try the new 1.06 player version (will be out in the next few hours): we addressed some issues that would cause render errors on some systems. Thanks
Hi Richard, yes I'd say that you only need to create a preset, and altering the shape of the model (morphs, shape levels etc.) will make the hair adjusting automatically (this BTW already happens on 1.0, a Genesis standard preset will autofit Gorilla, Freak etc.)...
Hi Alex.
I'm so so happy to hear this. GREAT! I'm looking forward to playing with the newer version with all the new tools. I know my little Furrie will be so happy! Thanks for all your fabulous work.
Rich
Hi Lucia, you may want to try the new 1.06 player version (will be out in the next few hours): we addressed some issues that would cause render errors on some systems. Thanks
Cool. Thanks. I will try it.
hello, i hope i got a little support
im using win.4.6 daz with 64bit
when im using that, its says render error, and when i try save it, it force close.
i have 16gb memory, it shouldnt be the problem
thank you
The DAZ installer for 1.05 doesn't create some necessary folders. Please create the following folders:
Documents/DAZ 3D/Studio/lookatmyhairAM
Documents/DAZ 3D/Studio/lookatmyhairAM/presets
Documents/DAZ 3D/Studio/lookatmyhairAM/maps
Documents/DAZ 3D/Studio/lookatmyhairAM/geometry
The 1.06 update accounts for the DAZ installer not creating the folders and will create them as necessary. We expect the 1.06 update to hit the store any time now.
Kendall
thank you. the documents is on the c: or in the daz folder?
edit: figured out tjhanks, works like a dream. should i uipgrade when it will be avaible?
Yes. The 1.06 update adds some really nice features. Please see the New Thread for the 1.06 player.
Kendall
Link??????
http://www.daz3d.com/forums/discussion/23468/
Thank you!
Scott was so kind to make this awesome preset for Genesis providing a primate fur cover.
Thank you very much for doing and sharing it with the community!
Download link here: http://www.furrythings.com/presets_depot/GenesisPrimateFur.zip
YAY! *snags*
A quick render done with the free LAMH Player, 2 Lycaons each with 2,5M hairs, UE2 and a distant light. Added glow effect in Photoshop. Great model and awesome LAMH!
A Cinema 4D test render from Luca after furring animals in LAMH and exporting to .OBJ
Hello folks, LAMH FREE Player version 1.0.6.1 has just been released, make sure to update it, thanks.
Resolved Issues:
- Fixed sporadic render errors
- Improved performances and stability with presets (especially Rawart's latest figures)
Good for the player users, but is there any more news on when the full plugin is updated?
Still crashes, I downloaded from the first post in the player thread is that the correct update.
Please download it from the DAZ Store: http://www.daz3d.com/look-at-my-hair-free-player
Also, click the little LAMH icon in the player pane and check it says version 1.0.6.1P
Now that the new player is out, we are focusing on completing the full version update. We are still beta-testing it but the number of fixes to apply is reduced to a small set. I can't give an exact date but I'm confident we are not too far now.
Thank you seems to be working fine now.
Excellent!
Oh mah gawd. That's awesome beyond belief.