Wacky Modelling ~ In Carrara ~

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Comments

  • McGuiverMcGuiver Posts: 219

    All great work Stezza! yes

  • StezzaStezza Posts: 8,074

    thanks @McGuiver

    smiley

  • StezzaStezza Posts: 8,074
    edited April 2022

    Crocodile clips... or alligator clips depending where in the world you are, are a useful multi tool asset...

    so, I modelled a wacky backy one... as you do.. hey Cheech cool

    started off from the reliable cube and also a cylinder for the durrie.

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  • StezzaStezza Posts: 8,074
    edited April 2022

    some wacky head gear ....  

    started from a cube! .. and used some Carrara hair as well

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  • HeadwaxHeadwax Posts: 9,989

    oh I can see  clown flying that chopper,

    great paper bag - I know a few heads it would sit nicely on

  • HeadwaxHeadwax Posts: 9,989

    by the way , do you have any clown gear ? I'm sure there's a t least one in the eighty pages of this thread :)

  • StezzaStezza Posts: 8,074

    Headwax said:

    by the way , do you have any clown gear ? I'm sure there's a t least one in the eighty pages of this thread :)

    I can't remember laugh

    but I have plenty of old bought stuff lying around the runtimes I can dust the cobwebs off wink 

  • HeadwaxHeadwax Posts: 9,989

    Stezza said:

    Headwax said:

    by the way , do you have any clown gear ? I'm sure there's a t least one in the eighty pages of this thread :)

    I can't remember laugh

     

    ha ha yes , so many objs , so little time.

    I'm thinking of just doing a body morph on m4 to make him all baggy and that might simulate a clown suit ;)

    but I have plenty of old bought stuff lying around the runtimes I can dust the cobwebs off wink 

  • StezzaStezza Posts: 8,074
    edited April 2022

    Runtime getting overrun?

    Polygons gone wild! ...... you need to take control back from the toons?,

    and soon..... before it's too late!

    but to do that you need that wacky table in the wacky room laugh

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  • DanaTADanaTA Posts: 13,214

    That's just too funny!   laugh  laugh  laugh  laugh  laugh  

    Dana

  • StezzaStezza Posts: 8,074

    thanks @DanaTA

    you can download the table and chairs and room from the latest Challenge thread yes

  • DiomedeDiomede Posts: 15,173

    You are so right.  The toons are taking over my runtime.  But I keep making more toons.  I am in a death loop.

    Great looking table prop set, as always.

  • StezzaStezza Posts: 8,074
    edited May 2022

    Diomede said:

    You are so right.  The toons are taking over my runtime.  But I keep making more toons.  I am in a death loop.

    Great looking table prop set, as always.

    I also started on modelling a wacky toon clown from my body found earlier in this thread somewhere's ... I'm in the same loop me thinks laugh

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  • Bunyip02Bunyip02 Posts: 8,640

    Stezza said:

    Diomede said:

    You are so right.  The toons are taking over my runtime.  But I keep making more toons.  I am in a death loop.

    Great looking table prop set, as always.

    I also started on modelling a wacky toon clown from my body found earlier in this thread somewhere's ... I'm in the same loop me thinks laugh

    Excellent !!!

  • DiomedeDiomede Posts: 15,173

    Great clown.  So expressive!

    Here are some wacky modeling ideas from Car and Driver.  These are vehicles for after the apocalypse, or something like that.

    https://www.caranddriver.com/features/g28249372/best-vehicles-apocalypse-2019/

     

  • StezzaStezza Posts: 8,074
    edited May 2022

    some wacky ideas in that lot... one did grab my attention as well.. enlightened

    was out all day yesterday getting things done at the hospital and stuff so no modelling..

    but I did do one the day before and today I fitted it to LoRenzo

    a Wacky Clown outfit started off from my body and just went crazy with it.... was tricky fitting to LoRenzo using his bones and weight painting was tricky but ended up with this...

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  • UnifiedBrainUnifiedBrain Posts: 3,588

    Nicely done!

  • StezzaStezza Posts: 8,074
    edited May 2022

    did some work on Bozo and then added him and the Clown outfit for Lorenzo in the zip file for you to use and experiment with..

    Bozo has lots of morphs and you may like to add some more yes

    enjoy the wackiness wink

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  • Bunyip02Bunyip02 Posts: 8,640

    Thanks !!!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232
    edited May 2022

    retargetted him in Unreal

    only changes I made before exporting the FBX were to pose him for the Unreal skeleton (A pose) and centre the hotpoint, in retrospect should have set it at soles of feet but can fix that in my Unreal scene

    can add the morphs as curves to animations too

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    I added the curves to the idle motion devil

    Stezza, Unreal is free, no Spaz Studio or other programs used, this is straight Carrara export and Unreal import

    so you could make games with your characters enlightened only pay once you earn a million USD a year

  • Bunyip02Bunyip02 Posts: 8,640
    edited May 2022

    Lorenzo

    Clown Lorenzo 1.png
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  • Bunyip02Bunyip02 Posts: 8,640
    edited May 2022

    Bozo

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  • StezzaStezza Posts: 8,074

    wow! unreal ... very cool Carrarians yes

  • StezzaStezza Posts: 8,074
    edited May 2022

    a pair of Wacky Ferrets

    I started on these last week from my body.... weird & wacky! smiley

    they're hiding in the zip file... extract and experiment

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    Wacky Ferrets.zip
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  • StezzaStezza Posts: 8,074
    edited May 2022

    so I modelled a simple debating room!

    wacky as!! cool

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  • StezzaStezza Posts: 8,074
    edited May 2022

    If you're gonna model a rugby ball then do it from a cube and get a correct one yes

    Go! the Rabbitohs

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  • DanaTADanaTA Posts: 13,214

    That's a scary rabbit!  Reminds me of someone who used to be active in these forums.

    Dana

  • StezzaStezza Posts: 8,074
    edited May 2022

    no boning today..... just wacky morphs! and Cararra hair

    and all started from a wacky cube laugh

    yip yip yip

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,232

    Furries and Tentacles ...surprise

This discussion has been closed.