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© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Adbc - wow beautiful image, nice use of Dave's moon
Ed3D - lovely scene well done.
Yep, thought I saw something like a tricycle. Still, a little more light on it might still be a good idea?
ed3D: nice scene and very nice sky. A bit more darkness may make it even better?
_yeah, that Could be alright -_Thanks
Horo: Thanks, and am a big tea drinker
adbc: thanks , used the Dave Savage Moon
mermaid010 : thanks
@ed3D: cute witch
Ah, see it now, Stuart...thanks - I initially thought it was some kind of old buried plant (as in a building type plant of works etc.,).
Jay
@ ed3d: very cute Witch. i Like it.
my second entry:
The darkest Hour
Drachenlords: That is indeed the darkest hour!
Perspective is great, Drachenlords.
Jay
drachenlords: Very well done and Thanks
Henryhor: thank you kindly
@ drachenlords: despite the bright smile not really inviting. The rat is a cool detail. Well done.
Second entry: EVERY NIGHT IN WHITE SATIN
I know it's silly.
Thought this render would never reach the end. The AA of the cobwebs takes forever.
Poor ghost, Henryhor...he'll just never get to understand why [it] disappeared
Jay
Thanks for the nice comments.
@Henryhor: A cute ghost and well done
drachenlords : great image, a little bit scary..
Henryhor : cute ghost, well done !
mermaid : thanks for your comment.
drachenlords - the title fits perfectly. Very beautifully done scene. The rat is a nice detail.
Henryhor - very funny. I think the ghost wouldn't have any use of what it thinks is missing. Very well done scene.
Here's my second entry (by the way, yes, it's Dave's Moon).
Title: Take a Nap.
And I like how you tied in the Farside of the Moon view (which sometimes, incorrectly, is referred to the Darkside of the Moon), Horo, to suit the theme
Btw, it can't be Dave's Moon, as it's all of ours Look up every now and then...you mobile-users out there, and realise what you're missing
Jay
Henryhor: very funny and very well made render too!
Horo: Now, that's dark indeed. Fine scene.
Horo - Nice work and great lighting.
adbc - Nice moonrise and lighting. Love the shadows.
ed3D - Gorgeous sky & well-placed moon.
@ Horo: great use of the tower remain. Could be a LOTR scene.
@ Horo & Jamahoney: thanks for the comment. He's just complaining about the boring white sheet. I would never mutilate a ghost.
Thanks to all for the nice comments.
https://www.youtube.com/watch?v=6U9NiGYzj1Q
Jamahoney - thank youJay.
Hansmar - thank you.
Eugenius - thank you.
Henryhor - thank you.
Dave - yes, as the song says
The Moon is Mine...Dave...a great tune - cheered me up ...the singer, Eddi Reader, has been in our radio media for so long that at this stage, she's one of our own.
I recall a day when walking through my local city seeing the Moon, in daytime (yes, possible) centrally poised between two high-rise buildings. With a wonderful blue-backed sky above, its presence was obvious, however, street-wise, all around were in to their mobiles looking down at the latest sca...missing such a wondererful view.
Jay
@ Horo: Great scene. The lonely one at night. Very nice.
My last entry:
Night Watchman
Drachenlords...super light (lights) and environment setup...had to take a second look at the guy on the right with his wand...hmmm...what are his intentions - a rogue, no doubt. It's great when a work teases a possible story, or outcome.
Jay
drachenlords - another outstanding and superbly done scene.
Drachenlords - both your entries are outstanding.
Henryhor - funny but cute ghost
Horo - cool idea, awesome render.
Horo, Jay and Mermaid: Thanks for the nice comments.
@Jay: I thought a strange wand may raise more questions than a well-recognizable dagger. I see, it worked for you
Great lighting! How do you manage to drag as many high-poly models with large textures in Bryce?
Thanks, Slepalex.
There are not really many high poly models. Only the Guardian still has 200,000 polygons (it is the Apollo Maximus).
For the other models I use the polygon reducer in Poser 11.
After the reduction, the buildings together have not even 80 00 and the other two figures, the barrels and the well together have 25 000.
The textures I reduce in size in Photoshop. The farther from the camera, the smaller they can become.
So the Bryce file has just over 300 MB at the end.
Thanks for the explanation.
@ drachenlords: intriguing and very well done